ArticleslgStudy

science

Simultaneous game

Simultaneous game is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Simultaneous game rather than just read about it. In short: In game theory, a simultaneous game or static game is a game where each player chooses their action without knowledge of the actions chosen by other players. Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate between players).

Simultaneous game — main illustration
Simultaneous game — illustration

Key takeaways

  • Simultaneous game belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Simultaneous game to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Simultaneous game from memory before moving on to harder problems.

Reference excerpt

In game theory, a simultaneous game or static game is a game where each player chooses their action without knowledge of the actions chosen by other players. Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate between players). In other words, both players normally act at the same time in a simultaneous game. Even if the players do not act at the same time, both players are uninformed of each other's move while making their decisions. Normal form representations are usually used for simultaneous games. Given a continuous game, players will have different information sets if the game is simultaneous than if it is sequential because they have less information to act on at each step in the game. For example, in a two player continuous game that is sequential, the second player can act in response to the action taken by the first player. However, this is not possible in a simultaneous game where both players act at the same time.

Characteristics In sequential games, players observe what rivals have done in the past and there is a specific order of play. However, in simultaneous games, all players select strategies without observing the choices of their rivals and players choose at exactly the same time. A simple example is rock-paper-scissors in which all players make their choice at exactly the same time. However moving at exactly the same time isn’t always taken literally, instead players may move without being able to see the choices of other players. A simple example is an election in which not all voters will vote literally at the same time but each voter will vote not knowing what anyone else has chosen. Given that decision makers are rational, then so is individual rationality. An outcome is individually rational if it yields each player at least his security level. The security level for Player i is the amount max min Hi (s) that the player can guarantee themselves unilaterally, that is, without considering the actions of other players.

Representation In a simultaneous game, players will make their moves simultaneously, determine the outcome of the game and receive their payoffs. The most common representation of a simultaneous game is normal form (matrix form). For a 2 player game; one player selects a row and the other player selects a column at exactly the same time. Traditionally, within a cell, the first entry is the payoff of the row player, the second entry is the payoff of the column player. The “cell” that is chosen is the outcome of the game. To determine which "cell" is chosen, the payoffs for both the row player and the column player must be compared respectively. Each player is best off where their payoff is higher. Rock–paper–scissors, a widely played hand game, is an example of a simultaneous game. Both players make a decision without knowledge of the opponent's decision, and reveal their hands at the same time. There are two players in this game and each of them has three different strategies to make their decision; the combination of strategy profiles (a complete set of each player's possible strategies) forms a 3×3 table. We will display Player 1's strategies as rows and Player 2's strategies as columns. In the table, the numbers in red represent the payoff to Player 1, the numbers in blue represent the payoff to Player 2. Hence, the pay off for a 2 player game in rock-paper-scissors will look like this:

Another common representation of a simultaneous game is extensive form (game tree). Information sets are used to emphasize the imperfect information. Although it is not simple, it is easier to use game trees for games with more than 2 players. Even though simultaneous games are typically represented in normal form, they can be represented using extensive form too. While in extensive form one player’s decision must be draw before that of the other, by definition such representation does not correspond to the real life timing of the players’ decisions in a simultaneous game. The key to modeling simultaneous games in the extensive form is to get the information sets right. A dashed line between nodes in extensive form representation of a game represents information asymmetry and specifies that, during the game, a party cannot distinguish between the nodes, due to the party being unaware of the other party's decision (by definition of "simultaneous game").

Some variants of chess that belong to this class of games include synchronous chess and parity chess.

Bimatrix game In a simultaneous game, players only have one move and all players' moves are made simultaneously. The number of players in a game must be stipulated and all possible moves for each player must be listed. Each player may have different roles and options for moves. However, each player has a finite number of options available to choose.

Two players An example of a simultaneous 2-player game: A town has two companies, A and B, who currently make $8,000,000 each and need to determine whether they should advertise. The table below shows the payoff patterns; the rows are options of A and the columns are options of B. The entries are payoffs for A and B, respectively, separated by a comma.

Two players (zero sum) A zero-sum game is when the sum of payoffs equals zero for any outcome i.e. the losers pay for the winners gains. For a zero-sum 2-player game the payoff of player A doesn’t have to be displayed since it is the negative of the payoff of player B. An example of a simultaneous zero-sum 2-player game: Rock–paper–scissors is being played by two friends, A and B for $10. The first cell stands for a payoff of 0 for both players. The second cell is a payoff of 10 for A which has to be paid by B, therefore a payoff of -10 for B.

Three or more players An example of a simultaneous 3-player game: A classroom vote is held as to whether or not they should have an increased amount of free time. Player A selects the matrix, player B selects the row, and player C selects the column. The payoffs are:

Symmetric games All of the above examples have been symmetric. All players have the same options so if players interchange their moves, they also interchange their payoffs. By design, symmetric games are fair in which every player is given the same chances.

Strategies - the best choice Game theory should provide players with advice on how to find which move is best. These are known as “Best Response” strategies.

… excerpt ends here. Continue reading the full article.

Illustrations

Simultaneous game: Rock–paper–scissors is an example of a simultaneous game.
Rock–paper–scissors is an example of a simultaneous game.
Simultaneous game: The simultaneous game of rock–paper–scissors modeled in extensive form [7]
The simultaneous game of rock–paper–scissors modeled in extensive form [7]
Simultaneous game: Prisoner's dilemma
Prisoner's dilemma
Simultaneous game: Vilfredo Pareto, Italian sociologist and economist
Vilfredo Pareto, Italian sociologist and economist
Simultaneous game: Stag hunt
Stag hunt

Worked examples

Example 1 — a first encounter with Simultaneous game

Start with the simplest possible case. Write down what Simultaneous game claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Simultaneous game before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Simultaneous game ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Simultaneous game

In research
Simultaneous game appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Simultaneous game in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Simultaneous game is common in secondary-school and first-year university syllabi. It links to neighbouring topics Game theory, Game theory game classes, so understanding it makes those chapters shorter.
In everyday life
Look for Simultaneous game outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Simultaneous game in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Simultaneous game means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Simultaneous game out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Simultaneous game in simple terms?

In game theory, a simultaneous game or static game is a game where each player chooses their action without knowledge of the actions chosen by other players. Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate between players).

Why does Simultaneous game matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Simultaneous game?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Simultaneous game.

Tags

  • Game theory
  • Game theory game classes

Keep exploring