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Skannerz

Skannerz is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Skannerz rather than just read about it. In short: Skannerz is a series of electronic toys made by Radica Games that use barcode technology to create an interactive battle game. Radica brand barcodes have the additional feature of being able to act as a healing code in the first two iterations of the game.

Skannerz — main illustration
Skannerz — illustration

Key takeaways

  • Skannerz belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Skannerz to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Skannerz from memory before moving on to harder problems.

Reference excerpt

Skannerz is a series of electronic toys made by Radica Games that use barcode technology to create an interactive battle game. Radica brand barcodes have the additional feature of being able to act as a healing code in the first two iterations of the game.

Models

Skannerz The original Skannerz came in three versions which represented the three tribes:

Zendra (blue) Pataak (green) Ujalu (red) If a player scans a barcode containing a rival tribe's monster, a battle would be initiated. Also, items could be gathered from Universal Product Code barcodes. Another feature is the two player battle system where two versions could be linked together and battle. There are 126 monsters to collect and control between the 3 controllers. Additionally, the monsters also each possessed a special 'type' or 'class' - these types are:

Magic Tech Power Released in 2000.

Skannerz Commander The Skannerz Commander is second in the series. There are no "tribes" in this version nor are there different models. With this model the user that scans can get the opponent's monster by winning, but this means that therefore they will lose a monster with a loss. The Skannerz Commander game is incompatible with the original Skannerz models. It was released in 2001.

Skannerz Racerz The Skannerz Racerz is the third in the Skannerz series, where the players can scan barcodes, and race cars from three classes: "Off-Road", "Drag", and "Street". There are 120 cars in total, which consists of 40 cars per class. The game also has 64 optional parts that can be installed onto any of player's vehicles to upgrade them. The players start the game with a basic vehicle known as the "Gizmo" and they must win a certain number of races to progress in rank, from Rookie to Amateur to Pro. Cars and parts can be obtained by scanning barcodes and either receiving a car from the dealership or beating your opponent in a Pink Slip style race. Parts are also obtained the same way as dealership cars, but are received from the Garage. Only one of each car and car part can be obtained. Hindrances can pop up anytime the players scan a barcode in the form of losing car to the police, being impounded or a modified car crashing into a tree and losing a part. Races involve beating the other opponent and also involve 5 Speed Gear changes. Each track has its own obstacles: off-road has bumps that the players have to avoid, drag involves car swaying from side to side along the track and street involves car slowing and sliding around turns.

Skannerz Orbz The fourth Skannerz series did not involve barcode scanning. The Skannerz Orbz are balls that act as arenas for other monsters. Not all previous monsters are included but the selected were put into disks ("dizks") which plug into the orb. The orb has two halves:

the bottom half is the storage compartment for the dizks the top half is where the dizks are inserted and battled The orbz have a larger focus on strategy, the player must choose the monsters and strategy before the battle starts; once the battle commences, the player has no control over the battle except to cheer the team on. The top half of the orb can be connected to the top half of a separate player. This battle is set up the same but at the end of a player battle the winner is given special items.

Monsters There are 126 monsters to collect divided evenly between the first three consoles and 12 secret monsters (commonly known as the "Exiles") that any console can get. The Skannerz Commander console has another 126 monsters and 12 secret monsters that are unobtainable on the other models. Monsters can be obtained through scanning a product barcode, and made to fight other monsters through a battle with another controller, or a battle with a NPC when a barcode belonging to another console is scanned. Each monster has up to three attacks that can be learned when it gains enough HP. Generally, each attack is more powerful than the last, and the player may choose which one to use to fight.

See also Barcode Battler List of barcode games

References

External links Unofficial site (contains links to buying the product and has published books about the product)

Worked examples

Example 1 — a first encounter with Skannerz

Start with the simplest possible case. Write down what Skannerz claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Skannerz before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Skannerz ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Skannerz

In research
Skannerz appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Skannerz in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Skannerz is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2000s toys, Electronic toys, Handheld electronic games, so understanding it makes those chapters shorter.
In everyday life
Look for Skannerz outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Skannerz in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Skannerz means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Skannerz out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Skannerz in simple terms?

Skannerz is a series of electronic toys made by Radica Games that use barcode technology to create an interactive battle game. Radica brand barcodes have the additional feature of being able to act as a healing code in the first two iterations of the game.

Why does Skannerz matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Skannerz?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Skannerz.

Tags

  • 2000s toys
  • Electronic toys
  • Handheld electronic games
  • Toy brands
  • Video games developed in the United States

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