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Sonic artifact

Sonic artifact is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Sonic artifact rather than just read about it. In short: In sound and music production, sonic artifact, or simply artifact, refers to sonic material that is accidental or unwanted, resulting from the editing or manipulation of a sound. Types Because there are always technical restrictions in the way a sound can be recorded (in the case of acoustic sounds) or designed (in the case of synthesised or processed sounds), sonic errors often occur.

Key takeaways

  • Sonic artifact belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Sonic artifact to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Sonic artifact from memory before moving on to harder problems.

Reference excerpt

In sound and music production, sonic artifact, or simply artifact, refers to sonic material that is accidental or unwanted, resulting from the editing or manipulation of a sound.

Types Because there are always technical restrictions in the way a sound can be recorded (in the case of acoustic sounds) or designed (in the case of synthesised or processed sounds), sonic errors often occur. These errors are termed artifacts (or sound/sonic artifacts), and may be pleasing or displeasing. A sonic artifact is sometimes a type of digital artifact, and in some cases is the result of data compression (not to be confused with dynamic range compression, which also may create sonic artifacts). Often an artifact is deliberately produced for creative reasons, for example to introduce a change in timbre of the original sound or to create a sense of cultural or stylistic context. A well-known example is the overdriving of an electric guitar or electric bass signal to produce a clipped, distorted guitar tone or fuzz bass. Editing processes that deliberately produce artifacts often involve technical experimentation. A good example of the deliberate creation of sonic artifacts is the addition of grainy pops and clicks to a recent recording in order to make it sound like a vintage vinyl record. Flanging and distortion were originally regarded as sonic artifacts; as time passed they became a valued part of pop music production methods. Flanging is added to electric guitar and keyboard parts. Other magnetic tape artifacts include wow, flutter, saturation, hiss, noise, and print-through. It is valid to consider the genuine surface noise such as pops and clicks that are audible when a vintage vinyl recording is played back or recorded onto another medium as sonic artifacts, although not all sonic artifacts must contain in their meaning or production a sense of "past", more so a sense of "by-product". Other vinyl record artifacts include turntable rumble, ticks, crackles and groove echos. In the Nyquist–Shannon sampling theorem, inadequate sampling bandwidth creates a sonic artifact known as an alias, and the resulting distortion of the sound is termed aliasing. Examples of aliasing can be heard in early music samplers since they could record audio at bit rates and sampling frequencies below the Nyquist rate, considered desirable by some musicians. Aliasing is a major concern in the analog-to-digital conversion of video and audio signals. In the creation of computer music and electronic music in the past decade, particularly in glitch music, software is used to create sonic artifacts of all stripes. They are also the primary focus of the practice of circuit bending: making sounds from products that were unintended by the makers of the circuitry.

See also Data compression Digital artifact Dynamic range compression Glitch (music) Compression artifact Sampling (signal processing) Signal (information theory) Window function Circuit bending Sound reproduction Noise music Noise pumping Breathing (noise reduction) Codec listening test

References

Worked examples

Example 1 — a first encounter with Sonic artifact

Start with the simplest possible case. Write down what Sonic artifact claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Sonic artifact before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Sonic artifact ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Sonic artifact

In research
Sonic artifact appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Sonic artifact in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Sonic artifact is common in secondary-school and first-year university syllabi. It links to neighbouring topics Audio effects, Music production, Musical techniques, so understanding it makes those chapters shorter.
In everyday life
Look for Sonic artifact outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Sonic artifact in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Sonic artifact means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Sonic artifact out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Sonic artifact in simple terms?

In sound and music production, sonic artifact, or simply artifact, refers to sonic material that is accidental or unwanted, resulting from the editing or manipulation of a sound. Types Because there are always technical restrictions in the way a sound can be recorded (in the case of acoustic sounds…

Why does Sonic artifact matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Sonic artifact?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Sonic artifact.

Tags

  • Audio effects
  • Music production
  • Musical techniques
  • Signal processing
  • Sound production
  • Sound recording

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