ArticleslgStudy

science

Sonic the Hedgehog fandom

Sonic the Hedgehog fandom is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Sonic the Hedgehog fandom rather than just read about it. In short: Sonic the Hedgehog is a video game series and media franchise that originated from the 1991 game of the same name for the Sega Genesis, which was spawned from franchise publisher Sega's request for a mascot to compete against Nintendo's Mario. Following the game's success, numerous sequels, successors, spinoffs, television series, and feature films have been produced, each with varying levels of success and critical…

Sonic the Hedgehog fandom — main illustration
Sonic the Hedgehog fandom — illustration

Key takeaways

  • Sonic the Hedgehog fandom belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Sonic the Hedgehog fandom to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Sonic the Hedgehog fandom from memory before moving on to harder problems.

Reference excerpt

Sonic the Hedgehog is a video game series and media franchise that originated from the 1991 game of the same name for the Sega Genesis, which was spawned from franchise publisher Sega's request for a mascot to compete against Nintendo's Mario. Following the game's success, numerous sequels, successors, spinoffs, television series, and feature films have been produced, each with varying levels of success and critical reception. While initially successful, the series gained a negative reputation during the 2000s for its poorly-received installments and has frequently been a subject of mockery. Over the course of the franchise's multidecade history, Sonic the Hedgehog gained a significant fandom, whose members have created extensive fan works, including fan art, fan fiction, fan games, modifications and websites. Fans often create original characters called Sonic OCs which had become popular outside the fandom. The subculture intersects with the furry fandom and internet culture. Several Sonic-related Internet memes have surfaced from the fandom, with some having been referenced in official Sonic media. While generally tolerated by Sega, the fandom has occasionally been criticized for certain fan-produced content and fan behaviors.

Background and history The Sonic the Hedgehog series and its main protagonist Sonic gained significant popularity among children in the 1990s. It expanded beyond video games to include animated series and comic books. The Archie Comics series gained popularity among Sonic fans for being based on the Sonic SatAM (1993) animated series and released during the video game series' decline. Fans of the comic series created websites hosted on GeoCities. During the mid-1990s, Sonic's prominence declined due to fewer releases and competition from the rising popularity of Sony's PlayStation console. It began to recover following the announcement of Sonic Adventure (1998) for the Dreamcast. The games released during the 2000s received poor or mixed reviews—especially Sonic the Hedgehog (2006), likewise poorly received by players. The fandom fragmented and diversified, but survived. The game's impact led fans to coin the term "The Sonic Cycle" in 2008, originating on NeoGAF, describing the pattern of hope followed by disappointment with each new Sonic game. The formulation of "The Sonic Cycle" consisted of three stages; the announcement, the reveal of recurring characters, and poor reception. The cycle then repeats with the next major Sonic announcement. Titles that followed this cycle included Sonic and the Black Knight (2009) and Sonic Free Riders (2010). Some fans were not negatively impacted by the 2000s entries; Nick Thorpe, Retro Gamer writer and a fan of the series, stated that he was always looking forward to new entries in the series and its fandom in spite of the poorly-received entries. Sonic games prior to the release of Sonic Mania (2017) were criticized by fans for its gameplay, abundance of characters, and dark storylines. By 2014, Sonic had been mostly known for its romantic fan fictions and comedic fan art. Despite the series' decline, some fans held hope for the series' return to glory, and other celebrate it for some reasons. According to Takashi Iizuka, fans' practice of creating original characters influenced the character customization system in Sonic Forces (2017). He also stated his team chose not to create different body types and shapes because most original characters resembled Sonic's design. When the teaser trailer for the 2020 Sonic the Hedgehog film was released, director Jeff Fowler asserted that the team behind the film received heavy criticism towards Sonic's design. Fowler then confirmed that changes to Sonic's design would be made. Numerous fan edits then went viral on social media platforms such as Twitter. Writing for Vice magazine, Samantha Cole reported that many members of the furry fandom thought the design was ugly and argued that Paramount Pictures should hire one of them to design Sonic instead. However, member Amethyst Basilisk found the design to be appealing and interesting for the furry fandom.

Fan base

Analysis Analysis has found that fans of Sonic the Hedgehog form strong emotional connections with the franchise's protagonist, Sonic, often identifying as his companion. The children's book author Caleb Zane-Huett discusses that Sonic has always been a character who has his own personality; for example, Sonic would break the fourth wall with annoyance. Zane-Huett said that the first game Sonic the Hedgehog (1991), does much to persuade the player that Sonic is not just a player-controlled character, which provides a vision where the player questions who they are in the game. Game developer Nick Splendorr added that players may identify as friends with Sonic or his companion rather than himself. Intelligencer writer Colin Spacetwinks wrote how the Sonic franchise fits in between Christian media and popular culture. He describes that Sonic embraces coolness, without the use of sexual or violent imagery, as the character has a personality and an attitude which Spacetwinks describes him as the "cool" alternative to Mario during the Sega-Nintendo console wars. Despite not having any explicit references, the franchise had feature plots and characters that Christian youth can relate to. This results in the franchise's mass appeal to the Christian youth demographic, usually those limited to Christian alternatives of mass media. Many of those Christians would join Sonic fan forums, with the intent of blending in with non-Christian fans. The Christian fans often make fan content for the franchise that aligns with their religion. Media scholar and gaming culture researcher James Newman has examined how differences in regional releases of older titles in the series, such as the distorted graphics and deaccelerated music and gameplay of the European PAL version of Sonic 1 compared to the Japanese and North American NTSC versions, has been a topic of interest amongst nostalgic players, and led to debates about authorial intent, canonicity, and preferred or inferior qualities of each. These practices also occur within the participatory culture of the fandom, in which texts (both fan and official localized translations) are judged based upon their compatibility with the series' canon and original Japanese source material, with fans often rectifying perceived inconsistencies through the creation of fan theories.

… excerpt ends here. Continue reading the full article.

Illustrations

Sonic the Hedgehog fandom: Sonic the Hedgehog cosplayers at Anime Los Angeles 2016
Sonic the Hedgehog cosplayers at Anime Los Angeles 2016
Sonic the Hedgehog fandom: An example of a Sonic the Hedgehog original character
An example of a Sonic the Hedgehog original character

Worked examples

Example 1 — a first encounter with Sonic the Hedgehog fandom

Start with the simplest possible case. Write down what Sonic the Hedgehog fandom claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Sonic the Hedgehog fandom before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Sonic the Hedgehog fandom ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Sonic the Hedgehog fandom

In research
Sonic the Hedgehog fandom appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Sonic the Hedgehog fandom in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Sonic the Hedgehog fandom is common in secondary-school and first-year university syllabi. It links to neighbouring topics Internet culture, Sonic the Hedgehog, Video game fandom, so understanding it makes those chapters shorter.
In everyday life
Look for Sonic the Hedgehog fandom outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
Ask Teacher Smith questions about this articleOpens your AI tutor with a question about “Sonic the Hedgehog fandom” →

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Sonic the Hedgehog fandom in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Sonic the Hedgehog fandom means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Sonic the Hedgehog fandom out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Sonic the Hedgehog fandom in simple terms?

Sonic the Hedgehog is a video game series and media franchise that originated from the 1991 game of the same name for the Sega Genesis, which was spawned from franchise publisher Sega's request for a mascot to compete against Nintendo's Mario. Following the game's success, numerous sequels, success…

Why does Sonic the Hedgehog fandom matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Sonic the Hedgehog fandom?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Sonic the Hedgehog fandom.

Tags

  • Internet culture
  • Sonic the Hedgehog
  • Video game fandom

Keep exploring