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Space Shots (trading cards)

Space Shots (trading cards) is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Space Shots (trading cards) rather than just read about it. In short: Space Shots was a non-sports trading card series produced beginning in 1990 by Space Ventures Inc. of Houston, Texas. Three series of cards were produced from 1990 to 1992, while the last, fourth series (of the intended five) came in two different issues of special 3-D space cards in 1993.

Key takeaways

  • Space Shots (trading cards) belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Space Shots (trading cards) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Space Shots (trading cards) from memory before moving on to harder problems.

Reference excerpt

Space Shots was a non-sports trading card series produced beginning in 1990 by Space Ventures Inc. of Houston, Texas. Three series of cards were produced from 1990 to 1992, while the last, fourth series (of the intended five) came in two different issues of special 3-D space cards in 1993.

Concept The card collection was launched in 1990 by Ed White III, son of astronaut Ed White (II), who died in 1967. Space Ventures collected investment capital from several astronauts, including Michael Collins, Eugene Cernan, and Jim Lovell, to fund the project.

History Pack-inserted entry blanks for a “$150,000 Space Trivia Challenge” enticed both young and adult collectors to read the card backs and answer 25 space flight history questions, with entry blanks being sent by mail to those interested. The first 100 people to submit correct answers to 100 trivia questions posed on the first four series of cards were to receive a $1,500 scholarship. The original promo sheet for the first series featured an uncut card sheet of six different card images and featured the pre-printed signatures of Lovell, Cernan, and Pete Conrad. The first collectors' edition of 25,000 sets of 110 cards sold out in 10 months. The promo card for the second 110-card series was an uncut six-card sheet signed by Lovell, Bruce McCandless, and cosmonaut Vladimir Dzhanibekov. The series of 100,000 sets was issued in 1991 and was sold for $18 in card shops and by mail. The promo sheet for the third series, entitled the International Edition, featured a packet of nine cards handsigned by Lovell, Dzhanibekov, and Buzz Aldrin. Most of the astronauts and cosmonauts eventually left the project. A special edition set, the fourth released, was called "Moon/Mars". This series retailed for $30. The cards were embraced by the National Education Association.

Controversy The fifth and final series was never produced. Originally, 25% of every series' profits were designated for the Astronaut Memorial Foundation to build the Center for Space Education at Kennedy Space Center, in exchange for guaranteeing a $160,000 loan. However, the proceeds were never forwarded despite a projected $400,000 being owed to the Foundation. The $150,000 in scholarships for the 100 trivia contest winners was also never awarded. Some astronauts refuse to sign cards from the Space Shots series.

References

Worked examples

Example 1 — a first encounter with Space Shots (trading cards)

Start with the simplest possible case. Write down what Space Shots (trading cards) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Space Shots (trading cards) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Space Shots (trading cards) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Space Shots (trading cards)

In research
Space Shots (trading cards) appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Space Shots (trading cards) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Space Shots (trading cards) is common in secondary-school and first-year university syllabi. It links to neighbouring topics Controversies in the United States, Cultural depictions of astronauts, Human spaceflight, so understanding it makes those chapters shorter.
In everyday life
Look for Space Shots (trading cards) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Space Shots (trading cards) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Space Shots (trading cards) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Space Shots (trading cards) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Space Shots (trading cards) in simple terms?

Space Shots was a non-sports trading card series produced beginning in 1990 by Space Ventures Inc. of Houston, Texas. Three series of cards were produced from 1990 to 1992, while the last, fourth series (of the intended five) came in two different issues of special 3-D space cards in 1993.

Why does Space Shots (trading cards) matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Space Shots (trading cards)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Space Shots (trading cards).

Tags

  • Controversies in the United States
  • Cultural depictions of astronauts
  • Human spaceflight
  • Trading cards

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