ArticleslgStudy

astronomy

StarCraft

StarCraft is a astronomy topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand StarCraft rather than just read about it. In short: StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the…

StarCraft — main illustration
StarCraft — illustration

Key takeaways

  • StarCraft belongs to astronomy; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect StarCraft to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of StarCraft from memory before moving on to harder problems.

Reference excerpt

StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game StarCraft in 1998. It has grown to include a number of other games as well as eight novelizations, two Amazing Stories articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning StarCraft in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified Warcraft II game engine. StarCraft also marked the creation of Blizzard Entertainment's film department; the game introduced high quality cinematics integral to the storyline of the series. Most of the original development team for StarCraft returned to work on the game's expansion pack, Brood War; that game's development began only shortly after StarCraft was released. In 2001, StarCraft: Ghost began development under Nihilistic Software. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth-action game. After three years of development, work on the game was postponed in 2004. Development of a true RTS sequel, StarCraft II: Wings of Liberty, began in 2003; the game was announced in May 2007 and was released in July 2010. StarCraft II continued with the StarCraft II: Heart of the Swarm expansion, which was released in March 2013. The third and final StarCraft II installment, Legacy of the Void, was released in November 2015. In 2016, a single-player nine-mission pack, Nova Covert Ops, was released in form of DLC. The original game and its expansion have been praised as one of the benchmark real-time strategy games of its time. The series has gathered a solid following around the world, particularly in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches. By June 2007, StarCraft and Brood War had sold nearly 10 million copies combined. StarCraft II: Wings of Liberty and its sequels obtained similar praise, and also sold very well. By the end of 2017, the franchise's lifetime revenue totaled over $1 billion. In addition, the series was awarded a star on the Walk of Game in 2006, and holds four Guinness World Records in the Guinness World Records Gamer's Edition of 2008. On March 27, 2017, Blizzard announced StarCraft: Remastered, a remastered version of the original StarCraft, with the core updates being up-to-date graphics and revised dialogue and audio. As of 2017, the original StarCraft, its Brood War expansion, and StarCraft II: Wings of Liberty are free to download and play from Blizzard's website.

Story

Backstory The story focuses on the activities of three species in a part of the Milky Way known as the Koprulu Sector. Millennia before any of the events of the games, a species known as the Xel'Naga genetically engineered the Protoss and later the Zerg in attempts to create pure beings. These experiments backfire and the Xel'Naga are largely destroyed by the Zerg. Centuries before the beginning of StarCraft in 2499, the hardline international government of Earth, the United Earth Directorate (UED), commissions a colonization program as part of a solution to overpopulation. On the way, the computers automating the colony ships malfunction, propelling the Terran colonists far off course to the edge of Protoss space. Out of contact with Earth, they form various factions to maintain their interests. Intrigued by the behavior and mentality of the Terrans, the Protoss remain hidden to examine the humans, while protecting them from other threats without their knowledge. The Zerg, however, target the Terrans for assimilation to harness their psionic potential, forcing the Protoss to destroy tainted Terran colonies to contain the Zerg infestation.

StarCraft StarCraft begins days after the first of these attacks, where the predominant Terran government, the Terran Confederacy, falls into a state of panic as it comes under attack by both the Zerg and the Protoss, in addition to increasing rebel activity led by Arcturus Mengsk against its rule. The Confederacy eventually succumbs to Mengsk's rebels when they use Confederate technology to lure the Zerg into attacking the Confederate capital, Tarsonis. In the consequent power vacuum, Mengsk crowns himself emperor of a new Terran Dominion. During the assault on Tarsonis, Mengsk sacrifices his second-in-command, Sarah Kerrigan to the Zerg. This betrayal prompts one of Mengsk's commanders, Jim Raynor, to desert him with a small army. Having retreated with Kerrigan to their primary hive clusters, the Zerg are assaulted by Protoss forces commanded by Tassadar and the Dark Templar Zeratul. Through assassinating a Zerg cerebrate, Zeratul inadvertently allows the Overmind to learn the location of the Protoss homeworld, Aiur. The Overmind quickly launches an invasion to consume and assimilate the Protoss. Pursued by his own people as a heretic for working with the Dark Templar, Tassadar returns to Aiur and, with the assistance of Raynor and the templar Fenix, launches an attack on the Overmind and ultimately sacrifices himself to kill the creature.

… excerpt ends here. Continue reading the full article.

Illustrations

StarCraft: Chris Metzen, along with James Phinney, led the design of StarCraft and created the series' fictional universe.
Chris Metzen, along with James Phinney, led the design of StarCraft and created the series' fictional universe.
StarCraft: The StarCraft Archive cover
The StarCraft Archive cover
StarCraft: A StarCraft match in South Korea, televised by MBCGame
A StarCraft match in South Korea, televised by MBCGame

Worked examples

Example 1 — a first encounter with StarCraft

Start with the simplest possible case. Write down what StarCraft claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In astronomy, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to StarCraft before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about StarCraft ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of StarCraft

In research
StarCraft appears in astronomy research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses StarCraft in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
StarCraft is common in secondary-school and first-year university syllabi. It links to neighbouring topics Activision Blizzard franchises, Milky Way in fiction, StarCraft, so understanding it makes those chapters shorter.
In everyday life
Look for StarCraft outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study StarCraft in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what StarCraft means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain StarCraft out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is StarCraft in simple terms?

StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evo…

Why does StarCraft matter?

Because it connects several astronomy ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study StarCraft?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on StarCraft.

Tags

  • Activision Blizzard franchises
  • Milky Way in fiction
  • StarCraft
  • Video game franchises introduced in 1998
  • Video games adapted into comics
  • Video games set in the 26th century

Keep exploring