The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite. Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP) while ensuring reliable, in-sequence transport of messages with congestion control like the Transmission Control Protocol (TCP). Unlike UDP and TCP, the protocol supports multihoming and redundant paths to increase resilience and reliability. SCTP is standardized by the Internet Engineering Task Force (IETF) in RFC 9260. The SCTP reference implementation was released as part of FreeBSD version 7 in 2008 and has since been widely ported to other platforms.
Formal oversight The IETF Signaling Transport (SIGTRAN) working group defined the protocol (number 132) in October 2000, and the IETF Transport Area (TSVWG) working group maintains it. RFC 9260 defines the protocol. RFC 3286 provides an introduction.
Message-based multi-streaming SCTP applications submit data for transmission in messages (groups of bytes) to the SCTP transport layer. SCTP places messages and control information into separate chunks (data chunks and control chunks), each identified by a chunk header. The protocol can fragment a message into multiple data chunks, but each data chunk contains data from only one user message. SCTP bundles the chunks into SCTP packets. The SCTP packet, which is submitted to the Internet Protocol, consists of a packet header, SCTP control chunks (when necessary), followed by SCTP data chunks (when available). SCTP may be characterized as message-oriented, meaning it transports a sequence of messages (each being a group of bytes), rather than transporting an unbroken stream of bytes as in TCP. As in UDP, in SCTP a sender sends a message in one operation, and that exact message is passed to the receiving application process in one operation. In contrast, TCP is a stream-oriented protocol, transporting streams of bytes reliably and in order. However TCP does not allow the receiver to know how many times the sender application called on the TCP transport passing it groups of bytes to be sent out. At the sender, TCP simply appends more bytes to a queue of bytes waiting to go out over the network, rather than having to keep a queue of individual separate outbound messages which must be preserved as such. The term multi-streaming refers to the capability of SCTP to transmit several independent streams of chunks in parallel, for example transmitting web page images simultaneously with the web page text. In essence, it involves bundling several connections into a single SCTP association, operating on messages (or chunks) rather than bytes. TCP preserves byte order in the stream by including a byte sequence number with each segment. SCTP, on the other hand, assigns a sequence number or a message-id to each message sent in a stream. This allows independent ordering of messages in different streams. However, message ordering is optional in SCTP; a receiving application may choose to process messages in the order of receipt instead of in the order of sending.
Features Features of SCTP include:
Reliable transmission of both ordered and unordered data streams Multihoming support in which one or both endpoints of a connection can consist of more than one IP address, enabling transparent fail-over between redundant network paths Delivery of chunks within independent streams eliminates unnecessary head-of-line blocking, as opposed to TCP byte-stream delivery. Explicit partial reliability Path selection and monitoring to select a primary data transmission path and test the connectivity of the transmission path Validation and acknowledgment mechanisms protect against flooding attacks and provide notification of duplicated or missing data chunks. Improved error detection suitable for Ethernet jumbo frames The designers of SCTP originally intended it for the transport of telephony (i.e. Signaling System 7) over Internet Protocol, with the goal of duplicating some of the reliability attributes of the SS7 signaling network in IP. This IETF effort is known as SIGTRAN. In the meantime, other uses have been proposed, for example, the Diameter protocol and Reliable Server Pooling (RSerPool).
Motivation and adoption TCP has provided the primary means to transfer data reliably across the Internet. However, TCP has imposed limitations on several applications. From RFC 4960:
TCP provides both reliable data transfer and strict order-of-transmission delivery of data. Some applications need reliable transfer without sequence maintenance, while others would be satisfied with partial ordering of the data. In both of these cases, the head-of-line blocking property of TCP causes unnecessary delay. For applications exchanging distinct records or messages, the stream-oriented nature of TCP requires the addition of explicit markers or other encoding to delineate the individual records. In order to avoid sending many small IP packets where one single larger packet would have sufficed, the TCP implementation may delay transmitting data while waiting for possibly more data being queued by the application (Nagle's algorithm). Although many TCP implementations allow the disabling of Nagle's algorithm, this is not required by the specification. SCTP, on the other hand, allows undelayed transmission to be configured as a default for an association, eliminating any undesired delays, but at the cost of higher transfer overhead. The limited scope of TCP sockets complicates the task of providing highly-available data transfer capability using multihomed hosts. TCP is relatively vulnerable to denial-of-service attacks, such as SYN attacks. Adoption of SCTP has been slowed by lack of awareness, lack of implementations (particularly in Microsoft Windows), lack of application support and lack of network support. SCTP has seen adoption in the mobile telephony space as the transport protocol for several core network interfaces.
Multihoming
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