Syndicate is a 2012 first-person shooter game developed by Starbreeze Studios and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in February 2012. The game is a reboot of the Syndicate series of real-time tactics games developed by Bullfrog Productions. Set in the year 2069, the narrative revolves around Miles Kilo, a EuroCorp agent who must eliminate important personnel from rival corporations; in the process, he discovers the evil, secret practice used by EuroCorp to recruit agents. The game features a large variety of weapons; from standard pistols to futuristic guns. Kilo is implanted with a computer chip that allows him to access the dataverse and can use hacking to defeat enemies and solve environmental puzzles. Pre-production of Syndicate began in 2007. Electronic Arts approached Starbreeze Studios to revive the franchise because it was impressed with the quality of Starbreeze Studios' previous games and believed they could add "style" to the series. The game was returned to the drawing board after a year of development, and the co-operative multiplayer mode was added to the main game. The development team hoped the game would appeal to both newcomers and players of the original game; they maintained the theme of the original and drastically changed the gameplay. Richard K. Morgan was hired to write the story for the game. Syndicate received lukewarm reviews from critics, who praised the gameplay, style, graphics, art direction, artificial intelligence, and the co-operative mode, but the game's story was criticized. The game had sold 150,000 units, which was a commercial failure for EA. Its excessive violence led to the game being banned in Australia.
Gameplay Unlike the original series of games, Syndicate is a first-person shooter set in 2069. Players assume control of Miles Kilo, an augmented agent working for EuroCorp in a corrupted, deceitful world in which corporations compete with each other for power. Players can run, jump, slide, hide behind covers, and carry two weapons and grenades to defeat enemies and bosses, who each have unique abilities. The game features 19 weapons, ranging from assault rifles, rocket launchers and machine pistols, to futuristic weapons such as laser rifles, Gauss Guns with bullets that can track enemies automatically, and Riotlance Dark Shooters that can paralyze enemies for a short time. Weapons can be customized and upgraded with 87 attachments and 25 upgrade options. These upgrades may alter the nature of these weapons, transforming standard ammunition to cover-penetrating ammunition. The game also features an "execution" mechanic, allowing players to perform melee takedowns.
Miles has a "DART-6" chip that grants him hacking and "breaching" abilities. Some enemies also have this type of chip, and Miles can interact with them. With the chips, objects, collectibles and enemies are automatically tagged and highlighted via augmented reality of the heads-up display. Players can use the "breaching" abilities to hack into enemies' minds and control their actions. They have access to three options; "Backfire" that causes enemies' weapons to malfunction and backfire, stunning them; "Suicide" that causes enemies to kill themselves; and "Persuade" that leads enemies to defect to the player's side before committing suicide. The game also allows players to locate enemies behind cover with the use of "Dart Overlay" and slow down time temporarily, which increases the damages dealt by players and their health regeneration rate. Abilities and skills implanted in the chip can be enhanced by collecting and extracting the chips of fallen enemies. The upgrades can boost players' damages and increases their recovery speed. Players are tasked with using the breaching abilities to interact with objects, solve environmental puzzles, strip the special armor of enemies and disarm explosives. The breaching mechanic has a time limit and must be recharged before another activation. The game does not have a competitive multiplayer mode, but it has a cooperative multiplayer mode that pits four players together to complete a nine-mission campaign based on the campaign of the original Syndicate games. Players face enemies that become increasingly difficult to deal with as the game progresses. They can choose from four character classes: Medic, Spec Ops, Assault and Generic, each with different abilities. The breaching mechanic is also present in the mode for defensive and offensive purposes. For instance, they can hack into a turret to disable its armor or heal team-mates using this mechanic. Players receive points as they progress through the game's levels; these points can be used to research new weapons.
Synopsis
Setting In 2017, the mega-corporation EuroCorp is created by a merger between the world's largest corporations. In 2025, EuroCorp releases the DART chip, a neural implant that allows users to access the dataverse, making most electronic devices obsolete. As a result of the DART chip, the world is no longer ruled by national governments but by corporate republics known as "Syndicates". However, only half of the world's population embrace the chip; the "unchipped" are abandoned and denied the benefits afforded by their chipped counterparts. Corporate espionage and corporate warfare for dominance between syndicates becomes the norm, resulting in the creation of "agents"—bio-engineered enforcers augmented by a militarized version of the chip who protect the interests of their corporate masters.
Plot
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