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Syndicate (2012 video game)

Syndicate (2012 video game) is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Syndicate (2012 video game) rather than just read about it. In short: Syndicate is a 2012 first-person shooter game developed by Starbreeze Studios and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in February 2012.

Syndicate (2012 video game) — main illustration
Syndicate (2012 video game) — illustration

Key takeaways

  • Syndicate (2012 video game) belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Syndicate (2012 video game) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Syndicate (2012 video game) from memory before moving on to harder problems.

Reference excerpt

Syndicate is a 2012 first-person shooter game developed by Starbreeze Studios and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in February 2012. The game is a reboot of the Syndicate series of real-time tactics games developed by Bullfrog Productions. Set in the year 2069, the narrative revolves around Miles Kilo, a EuroCorp agent who must eliminate important personnel from rival corporations; in the process, he discovers the evil, secret practice used by EuroCorp to recruit agents. The game features a large variety of weapons; from standard pistols to futuristic guns. Kilo is implanted with a computer chip that allows him to access the dataverse and can use hacking to defeat enemies and solve environmental puzzles. Pre-production of Syndicate began in 2007. Electronic Arts approached Starbreeze Studios to revive the franchise because it was impressed with the quality of Starbreeze Studios' previous games and believed they could add "style" to the series. The game was returned to the drawing board after a year of development, and the co-operative multiplayer mode was added to the main game. The development team hoped the game would appeal to both newcomers and players of the original game; they maintained the theme of the original and drastically changed the gameplay. Richard K. Morgan was hired to write the story for the game. Syndicate received lukewarm reviews from critics, who praised the gameplay, style, graphics, art direction, artificial intelligence, and the co-operative mode, but the game's story was criticized. The game had sold 150,000 units, which was a commercial failure for EA. Its excessive violence led to the game being banned in Australia.

Gameplay Unlike the original series of games, Syndicate is a first-person shooter set in 2069. Players assume control of Miles Kilo, an augmented agent working for EuroCorp in a corrupted, deceitful world in which corporations compete with each other for power. Players can run, jump, slide, hide behind covers, and carry two weapons and grenades to defeat enemies and bosses, who each have unique abilities. The game features 19 weapons, ranging from assault rifles, rocket launchers and machine pistols, to futuristic weapons such as laser rifles, Gauss Guns with bullets that can track enemies automatically, and Riotlance Dark Shooters that can paralyze enemies for a short time. Weapons can be customized and upgraded with 87 attachments and 25 upgrade options. These upgrades may alter the nature of these weapons, transforming standard ammunition to cover-penetrating ammunition. The game also features an "execution" mechanic, allowing players to perform melee takedowns.

Miles has a "DART-6" chip that grants him hacking and "breaching" abilities. Some enemies also have this type of chip, and Miles can interact with them. With the chips, objects, collectibles and enemies are automatically tagged and highlighted via augmented reality of the heads-up display. Players can use the "breaching" abilities to hack into enemies' minds and control their actions. They have access to three options; "Backfire" that causes enemies' weapons to malfunction and backfire, stunning them; "Suicide" that causes enemies to kill themselves; and "Persuade" that leads enemies to defect to the player's side before committing suicide. The game also allows players to locate enemies behind cover with the use of "Dart Overlay" and slow down time temporarily, which increases the damages dealt by players and their health regeneration rate. Abilities and skills implanted in the chip can be enhanced by collecting and extracting the chips of fallen enemies. The upgrades can boost players' damages and increases their recovery speed. Players are tasked with using the breaching abilities to interact with objects, solve environmental puzzles, strip the special armor of enemies and disarm explosives. The breaching mechanic has a time limit and must be recharged before another activation. The game does not have a competitive multiplayer mode, but it has a cooperative multiplayer mode that pits four players together to complete a nine-mission campaign based on the campaign of the original Syndicate games. Players face enemies that become increasingly difficult to deal with as the game progresses. They can choose from four character classes: Medic, Spec Ops, Assault and Generic, each with different abilities. The breaching mechanic is also present in the mode for defensive and offensive purposes. For instance, they can hack into a turret to disable its armor or heal team-mates using this mechanic. Players receive points as they progress through the game's levels; these points can be used to research new weapons.

Synopsis

Setting In 2017, the mega-corporation EuroCorp is created by a merger between the world's largest corporations. In 2025, EuroCorp releases the DART chip, a neural implant that allows users to access the dataverse, making most electronic devices obsolete. As a result of the DART chip, the world is no longer ruled by national governments but by corporate republics known as "Syndicates". However, only half of the world's population embrace the chip; the "unchipped" are abandoned and denied the benefits afforded by their chipped counterparts. Corporate espionage and corporate warfare for dominance between syndicates becomes the norm, resulting in the creation of "agents"—bio-engineered enforcers augmented by a militarized version of the chip who protect the interests of their corporate masters.

Plot

… excerpt ends here. Continue reading the full article.

Illustrations

Syndicate (2012 video game): The player is trying to hack an enemy
The player is trying to hack an enemy
Syndicate (2012 video game) illustration
Syndicate (2012 video game) illustration
Syndicate (2012 video game): The screenshot shows the art direction of the game's upper zone, which was inspired by a number of futuristic films.
The screenshot shows the art direction of the game's upper zone, which was inspired by a number of futuristic films.
Syndicate (2012 video game): An example of the game's bloom effect, which was criticized
An example of the game's bloom effect, which was criticized

Worked examples

Example 1 — a first encounter with Syndicate (2012 video game)

Start with the simplest possible case. Write down what Syndicate (2012 video game) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Syndicate (2012 video game) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Syndicate (2012 video game) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Syndicate (2012 video game)

In research
Syndicate (2012 video game) appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Syndicate (2012 video game) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Syndicate (2012 video game) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2012 video games, Cooperative video games, Cyberpunk video games, so understanding it makes those chapters shorter.
In everyday life
Look for Syndicate (2012 video game) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Syndicate (2012 video game) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Syndicate (2012 video game) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Syndicate (2012 video game) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Syndicate (2012 video game) in simple terms?

Syndicate is a 2012 first-person shooter game developed by Starbreeze Studios and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in February 2012.

Why does Syndicate (2012 video game) matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Syndicate (2012 video game)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Syndicate (2012 video game).

Tags

  • 2012 video games
  • Cooperative video games
  • Cyberpunk video games
  • Electronic Arts games
  • Fiction about augmented reality
  • Fiction about brain–computer interface
  • Fiction about corporate warfare
  • Fiction about mind control
  • Fiction about prosthetics
  • First-person shooters
  • Hacking video games
  • Japan in non-Japanese culture

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