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Systems-oriented design

Systems-oriented design is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Systems-oriented design rather than just read about it. In short: Systems-oriented design (SOD) uses system thinking in order to capture the complexity of systems addressed in design practice. The main mission of SOD is to build the designers' own interpretation and implementation of systems thinking.

Key takeaways

  • Systems-oriented design belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Systems-oriented design to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Systems-oriented design from memory before moving on to harder problems.

Reference excerpt

Systems-oriented design (SOD) uses system thinking in order to capture the complexity of systems addressed in design practice. The main mission of SOD is to build the designers' own interpretation and implementation of systems thinking. SOD aims at enabling systems thinking to fully benefit from design thinking and practice and design thinking and practice to fully benefit from systems thinking. SOD addresses design for human activity systems and can be applied to any kind of design problem ranging from product design and interaction design through architecture to decision-making processes and policy design. SOD is a variation in the pluralistic field of Systemic Design. It is one of the most practical and design-oriented versions of relating and merging systems thinking and design.

Background Design is getting more and more complex for several reasons, for example, due to globalisation, need for sustainability, and the introduction of new technology and increased use of automation. Many of the challenges designers meet today can be considered wicked problems. The characteristics of a wicked problem include that there is no definitive formulation of the problem and that the solutions are never true or false but rather better or worse. A traditional problem-solving approach is not sufficient in addressing for such design problems. SOD is an approach that addresses the challenges the designer faces when working with complex systems and wicked problems, providing tools and techniques which make it easier for the designer to grasp the complexity of the problem at hand. With a systems-oriented approach towards design, the designer acknowledges that the starting point for the design process is constantly moving and that "every implemented solution is consequential. It leaves "traces" that cannot be undone." (see Rittel and Webber's 5th property of wicked problems). Designers are well suited to work with complexity and wicked problems for several reasons:

They are trained and experienced in creative thinking and idea generation; They know how to synthesise solutions from complex and fuzzy material; Designers can visualise, which is an enormous advantage for understanding and communicating complexity. SOD emphasises these abilities as central and seeks to further train the designer in systems thinking and systems practice as a skill and an art.

History SOD was developed and defined over time by Birger Ragnvald Sevaldson and colleagues at the Oslo School of Architecture and Design (AHO). Though there were earlier traces, it started in 2006 with a studio course for master students called "The Challenge of Complexity" " named after a conference in Finland in the early 1990s. The initiative was purely design-driven, and it implied using large graphic maps as visual thinking tools and embracing very complex visualisations of systems. These were around 2008, dubbed "Gigamaps" by Sevaldson. In 2012, Sevaldson organised a seminar called "Relating Systems Thinking and Design" (RSD). A group from the international design community was invited and presented at the seminar. After the seminar, this group got together in the loft of the Savoy hotel and there founded the informal network that later was called Systemic Design Research Network. RSD developed into an annual conference with the first three conferences at AHO. In 2013, The emerging new movement of systems thinking in design shifted from being called Systems Oriented Design to Systemic Design. Sevaldson initiated this change to, on the one hand, maintain the development of SOD into a designerly approach while, on the other hand, allowing the bigger field to grow pluralistically into different variations. Harold Nelson suggested the name Systemic Design. This allowed SOD to develop into a more designerly way where practice and praxeology became ever more important. Parallel to this, SOD was clarifying its theoretical bases by relating to diverse historical systems theories but, most importantly, to Soft Systems and Critical Systems Thinking. Especially Gerald Midgley became important. Also the crystallisation of SOD developed through the publication of the book mentioned above in 2022. Through the years, the collaboration with Andreas Wettre, a business consultant, becoming a full-time employee at AHO has been crucial. He brought in organisational perspectives amongst others Stacey

Influences Systems-oriented design builds on systems theory and systems thinking to develop practices for addressing complexity in design. There are many of the classical first and second-wave systems theorists that have been influential that won't be mentioned here. Soft systems methodology (SSM) was influential, acknowledging conflicting worldviews and people's purposeful actions, and a systems view on creativity. However, more important, SOD is inspired by critical systems thinking and approaches systems theories in an eclectic way transforming the thoughts of the different theories to fit the design process. The design disciplines build on their own traditions and have a certain way of working with problems, often referred to as design thinking or the design way. Design thinking is a creative process based on the "building up" of ideas. This style of thinking is one of the advantages of the designer and is the reason why simply employing one of the existing systems approaches into design, like, for example, systems engineering, is not found sufficient by the advocates of SOD. Compared with other systems approaches, SOD is less concerned with hierarchies and borders of systems, modelling and feedback loops, and more focused on the whole fields of relations and patterns of interactions. S.O.D. seeks richness rather than simplification of the complex systems.

Systems thinking in the design process Methods and techniques from other disciplines are used to understand the complexity of the system, including for example, ethnographic studies, risk analysis, and scenario thinking. Methods and concepts unique to SOD include, for example, the Rich Design Space, Gigamapping, and Incubation Techniques. Incubation is one of the 4 proposed stages of creativity: preparation, incubation, illumination, and verification.

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Systems-oriented design

Start with the simplest possible case. Write down what Systems-oriented design claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Systems-oriented design before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Systems-oriented design ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Systems-oriented design

In research
Systems-oriented design appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Systems-oriented design in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Systems-oriented design is common in secondary-school and first-year university syllabi. It links to neighbouring topics Design, so understanding it makes those chapters shorter.
In everyday life
Look for Systems-oriented design outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Systems-oriented design in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Systems-oriented design means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Systems-oriented design out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Systems-oriented design in simple terms?

Systems-oriented design (SOD) uses system thinking in order to capture the complexity of systems addressed in design practice. The main mission of SOD is to build the designers' own interpretation and implementation of systems thinking.

Why does Systems-oriented design matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Systems-oriented design?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Systems-oriented design.

Tags

  • Design

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