ArticleslgStudy

science

Tactile graphic

Tactile graphic is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Tactile graphic rather than just read about it. In short: Tactile graphics, including tactile pictures, tactile diagrams, tactile maps, and tactile graphs, are images that use raised surfaces so that a visually impaired person can feel them. They are used to convey non-textual information such as maps, paintings, graphs and diagrams.

Tactile graphic — main illustration
Tactile graphic — illustration

Key takeaways

  • Tactile graphic belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Tactile graphic to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Tactile graphic from memory before moving on to harder problems.

Reference excerpt

Tactile graphics, including tactile pictures, tactile diagrams, tactile maps, and tactile graphs, are images that use raised surfaces so that a visually impaired person can feel them. They are used to convey non-textual information such as maps, paintings, graphs and diagrams. Tactile graphics can be seen as a subset of accessible images. Images can be made accessible to the visually impaired in various ways, such as verbal description, sound, or haptic (tactile) feedback. One of the most common uses for tactile graphics is the production of tactile maps.

Tactile maps

The types and forms of tactile maps began with the oldest and most rudimentary or a mixed media format. This tactile map is produced by simply attaching objects to a substrate to represent different items or symbols. More recent tactile maps are produced by computers through different means such as ink-jet printers. Thermoform is one of the most common methods of producing tactile maps. This process is also known as vacuum forming. Thermoform maps or plans are created from a process where a sheet of plastic is heated and vacuumed on top of a model or master. The master can be made from many substances, although certain materials are more durable than others. Since this process involves creating a mold, it is somewhat time-consuming. Swell paper has a special coating of heat-reactive chemicals. Microcapsules of alcohol implanted in the paper fracture when exposed to heat and make the surface of the paper inflate. Placing black ink on the paper prior to a heat process provides control over the raised surface areas. This type of map is not as robust as the Thermoform map, but can be produced with less effort and expense. Modified Braille embossers can also be used to produce tactile paper maps. Ink-jet tactile maps are made by layering a specially designed ink. Each layer is cured by UV irradiation before the next layer is added. This technology is an offshoot of other industries, such as circuit board manufacturing and biomedical applications. The substrate for tactile maps is a very important attribute, since different materials can enhance or reduce legibility and durability. Several types of substrates can be used to produce a tactile map. These include rough and smooth plastic, rough and smooth paper, microcapsule paper, Braillon, and aluminum. Many factors should be considered when choosing a substrate; these include but are not limited to function, durability, and portability. Tactile map variables: Just as Jacques Bertin retinal variables help determine how visual maps are produced; tactile maps have a formula as well. Although researchers have not standardized tactile map variables, these nine are usually included depending on the substrate: vibration, flutter, pressure, temperature, size, shape, texture/grain, orientation, and elevation. Typical tactile elevations: Thermoformed maps usually have an elevation of at least 1mm. Swell Paper averages 0.5 mm and braille embossers have a range from 0.25–1 mm. Ink-jet printers can be controlled to vary elevation as needed. A (2009) study conducted by Sandra Jehoel tested various height levels and estimated that preferred tactile elevations fall between 40 and 80 micrometres depending on the substrate background, shape of the object and smoothness of lines. Symbols such as a triangle, square and a circle should have a minimum base line length of 6.4, 5.0 and 5.5 mm respectively for proper recognition. Audio tactile maps or graphic tablets are interactive devices. Electronic tactile talking touch pad instruments use Macromedia Flash software with audio files to convey information to the blind or visually impaired user. As the user's finger engages a feature or symbol a recording provides information about the object, symbol or area. For example, the sound of splashing water can be used for areas such as rivers or oceans. This format has great potential for transmitting information over the Internet which can be downloaded to a computer or hand-held device. A great deal of hardware already exists that can be used by the blind or visually impaired to interact with computer screen graphics. A vibrating mouse or other force feedback devices can be adapted to turn any visual software generated map into a hybrid tactile map. The interactive signal to a device can be varied when crossing a boundary or symbol. High resolution refreshable braille displays containing 1,500 to 12,000 pixels are already available in market. Graphic braille display available in the market is DV-2 (from KGS) with 1,536 pixels, Hyperbraille with 7,200 pixels and TACTISPLAY Table/Walk (from Tactisplay Corp.) with 2,400/12,000 pixels respectively. TACTISPLAY table has total 12,000 pixels arranged in 120x100. Zoom maps are a recently developed tactile map. These maps are designed specifically for those who can read braille and have had no previous interaction with tactile maps. The term zoom is comparable to a zoom-able visual raster internet map. A country is divided into regions on the first map then the next zoomed map will have a breakdown of the regions and so forth until a city level is reached. These successive maps rely on a dependable texture as the map zoom progresses. This produces a familiarity as one zooms from the proceeding map. This is achieved in many instances with line orientation, area and consistent shape. The Braille text on the map is placed next to a rectangular textured legend for area identification.

References

External links IVEO Hands-On Learning System Alternate Text Production Center Tactile graphic resource page

Illustrations

Tactile graphic: A tactile map with embossed writing and braille, in a train station in Italy
A tactile map with embossed writing and braille, in a train station in Italy

Worked examples

Example 1 — a first encounter with Tactile graphic

Start with the simplest possible case. Write down what Tactile graphic claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Tactile graphic before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Tactile graphic ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Tactile graphic

In research
Tactile graphic appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Tactile graphic in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Tactile graphic is common in secondary-school and first-year university syllabi. It links to neighbouring topics Accessibility, Blindness equipment, Cartography, so understanding it makes those chapters shorter.
In everyday life
Look for Tactile graphic outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
Ask Teacher Smith questions about this articleOpens your AI tutor with a question about “Tactile graphic” →

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Tactile graphic in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Tactile graphic means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Tactile graphic out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Tactile graphic in simple terms?

Tactile graphics, including tactile pictures, tactile diagrams, tactile maps, and tactile graphs, are images that use raised surfaces so that a visually impaired person can feel them. They are used to convey non-textual information such as maps, paintings, graphs and diagrams.

Why does Tactile graphic matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Tactile graphic?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Tactile graphic.

Tags

  • Accessibility
  • Blindness equipment
  • Cartography

Keep exploring