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The Legend of Zelda: Majora's Mask 3D

The Legend of Zelda: Majora's Mask 3D is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand The Legend of Zelda: Majora's Mask 3D rather than just read about it. In short: The Legend of Zelda: Majora's Mask 3D is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask, which was originally released for the Nintendo 64 home console in 2000.

The Legend of Zelda: Majora's Mask 3D — main illustration
The Legend of Zelda: Majora's Mask 3D — illustration

Key takeaways

  • The Legend of Zelda: Majora's Mask 3D belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect The Legend of Zelda: Majora's Mask 3D to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of The Legend of Zelda: Majora's Mask 3D from memory before moving on to harder problems.

Reference excerpt

The Legend of Zelda: Majora's Mask 3D is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask, which was originally released for the Nintendo 64 home console in 2000. The game was released worldwide in February 2015, coinciding with the North American and European releases of the New Nintendo 3DS, to positive reviews, with particular praise for its fast-paced gameplay, enhanced graphics, and quality of life changes.

Gameplay

Like the original Nintendo 64 version, the game follows Link, who is given only three days to save the land of Termina from being obliterated by the moon, using various abilities obtained by wearing different masks and the Ocarina of Time to reset the three-day cycle. Much like its predecessor, The Legend of Zelda: Ocarina of Time 3D, Majora's Mask 3D is an remaster of the original Majora's Mask, now featuring enhanced stereoscopic 3D graphics, revamped environmental textures, an increase in the frame rate to 30 frames-per-second, a new touchscreen-based user interface, and gyroscopic aiming. If played on a New Nintendo 3DS system or with the Circle Pad Pro accessory, the second analog stick can be used for complete 360-degree camera control. Unlike its predecessor, there were many large and small-scale changes made in the transition to the Nintendo 3DS. Among the major changes and enhancements was the Song of Double Time, which now allows the player to skip ahead to any hour of the given day as opposed to only six-hour intervals. The Bombers' Notebook was made far more comprehensive, now keeping track of virtually every character involved in any kind of quest as opposed to the more vague hints in the original. The controls for each of Link's three major mask transformations, Deku, Goron, and Zora, have all been changed to some degree. For instance, Deku Link now needs a running start before he can hop across bodies of water, Goron Link's animations for attacking and uncurling from a ball have been sped up, and Zora Link now costs magic to swim and swims slower, but is easier to control. The save system has also been completely revamped; before, the game could only be saved by creating a temporary suspend point or creating a permanent save by restarting the three-day cycle. Now, the player can permanently save by checking in at any of the Owl Statues or Save Statues that inhabit the game world; this replaces both saving methods from the original. The Sheikah Stone hint system from Ocarina of Time 3D returns as well, offering hint videos for players who get stuck at a certain point. Finally, a brand new fishing minigame was added that was not in the original.

Plot

The game stars Link from The Legend of Zelda: Ocarina of Time and takes place several months after the conclusion of that game. The game begins with Link riding his faithful horse Epona deep into the woods, in search of his lost friend Navi. After chasing a masked Skull Kid who stole his Ocarina, Link finds himself trapped in the parallel world of Termina, where he discovers that the moon will crash into the surface in three days' time and destroy the world. With the aid of his new fairy friend Tatl, Link must travel across Termina, wake the sleeping Four Giants to stop the moon's descent, and defeat Skull Kid and the mask possessing him. To do this, Link must acquire a series of strange masks to grant himself new abilities and aid the people of Termina, as well as using his ocarina to alter and travel through time and repeat the three-day cycle.

Development The Legend of Zelda series producer Eiji Aonuma and co-developers Grezzo had started the development of Majora's Mask 3D immediately after the release of Ocarina of Time 3D in June 2011, after being suggested to do so by Shigeru Miyamoto. The project itself, however, was put under wraps for the greater part of its development, with Aonuma and others involved with its development neither confirming nor denying the existence of the game, but rather, suggesting that a Majora's Mask "remake" was "not an impossibility", depending on interest and demand. During development, Aonuma played through the original version of Majora's Mask, this time while keeping a list of things which would be adjusted in the remaster. This became colloquially known as the "what in the world" list, composed of moments that stuck out to him as unreasonable and alienating for players. After the first draft, the list was passed on to the team at Grezzo, who would regularly update the list with moments from their own experiences with the Nintendo 64 version. He believes the remaster feels more forgiving than the original as a result. Because Aonuma was also working on A Link Between Worlds at the same time as Majora's Mask 3D, he took ideas and themes from that game and incorporated them into the remaster, though did not name which ones in particular. Additionally because production took such a long time, with a continuously growing checklist of gameplay updates and revisions, Grezzo was instructed to include support for New Nintendo 3DS models in the latter half of development, such as camera control with the C-Stick.

Operation Moonfall Following the release of Ocarina of Time 3D, a fan campaign called "Operation Moonfall" was launched to prompt Nintendo and Grezzo to remaster Majora's Mask for the 3DS in the same vein. The campaign name is a reference to a similar fan-based movement, Operation Rainfall, set up to persuade Nintendo of America to release a trio of role-playing video games for the Wii. In response to the feedback, Nintendo of America revealed that they had no official announcements of Majora's Mask remaster, but they were interested to hear about what fans wanted, acknowledging their campaign. Both Zelda producer Eiji Aonuma and Miyamoto expressed interest in developing the remaster in the future.

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with The Legend of Zelda: Majora's Mask 3D

Start with the simplest possible case. Write down what The Legend of Zelda: Majora's Mask 3D claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to The Legend of Zelda: Majora's Mask 3D before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about The Legend of Zelda: Majora's Mask 3D ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of The Legend of Zelda: Majora's Mask 3D

In research
The Legend of Zelda: Majora's Mask 3D appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses The Legend of Zelda: Majora's Mask 3D in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
The Legend of Zelda: Majora's Mask 3D is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2015 video games, Action-adventure games, Apocalyptic video games, so understanding it makes those chapters shorter.
In everyday life
Look for The Legend of Zelda: Majora's Mask 3D outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study The Legend of Zelda: Majora's Mask 3D in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what The Legend of Zelda: Majora's Mask 3D means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain The Legend of Zelda: Majora's Mask 3D out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is The Legend of Zelda: Majora's Mask 3D in simple terms?

The Legend of Zelda: Majora's Mask 3D is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask, which was originally released for the Nintendo 64 home console in 2000.

Why does The Legend of Zelda: Majora's Mask 3D matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study The Legend of Zelda: Majora's Mask 3D?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on The Legend of Zelda: Majora's Mask 3D.

Tags

  • 2015 video games
  • Action-adventure games
  • Apocalyptic video games
  • Dark fantasy video games
  • Fantasy video games
  • Fiction set on moons
  • Grezzo games
  • Nintendo 3DS-only games
  • Nintendo 3DS eShop games
  • Nintendo 3DS games
  • Nintendo Entertainment Analysis & Development games
  • Single-player video games

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