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The Queen of Zamba

The Queen of Zamba is a astronomy topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand The Queen of Zamba rather than just read about it. In short: The Queen of Zamba is a science fiction novel by American writer L. Sprague de Camp, the first book of his Viagens Interplanetarias series and its subseries of stories set on the fictional planet Krishna.

The Queen of Zamba — main illustration
The Queen of Zamba — illustration

Key takeaways

  • The Queen of Zamba belongs to astronomy; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect The Queen of Zamba to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of The Queen of Zamba from memory before moving on to harder problems.

Reference excerpt

The Queen of Zamba is a science fiction novel by American writer L. Sprague de Camp, the first book of his Viagens Interplanetarias series and its subseries of stories set on the fictional planet Krishna. It was written between November 1948 and January 1949 and first published in the magazine Astounding Science Fiction as a two-part serial in the issues for August and September 1949. It was first published in book form as a paperback by Ace Books in 1954 as an "Ace Double" issued back-to-back with Clifford D. Simak's novel Ring Around the Sun. This version was editorially retitled Cosmic Manhunt and introduced a number of textual changes disapproved by the author. The novel was first issued by itself in another paperback edition under the title A Planet Called Krishna, published in England by Compact Books in 1966. A new paperback edition restoring the author's preferred title and text and including the Krishna short story "Perpetual Motion" was published by Dale Books in 1977. This edition was reprinted by Ace Books in 1982 as part of the standard edition of the Krishna novels. The novel has been translated into German, French, Italian, Czech, and Polish. An E-book edition was published by Gollancz's SF Gateway imprint on September 29, 2011 as part of a general release of de Camp's works in electronic form. As with all of the "Krishna" novels, the title of The Queen of Zamba has a "Z" in it, a practice de Camp claimed to have devised to keep track of them. Short stories in the series do not follow the practice, nor do Viagens Interplanetarias works not set on Krishna.

Plot summary Victor Hasselborg, a 22nd-century private eye, is hired by a Syrian businessman to track down his missing daughter Julnar Batruni, who it turns out has run off with adventurer Anthony Fallon. Immediate complications ensue when Hasselborg finds himself falling for Alexandra, Fallon's abandoned wife. Discovering that the fugitives have gone off-planet, he tracks them to the planet Krishna, an Earth-like world of the star Tau Ceti with humanoid inhabitants but a medieval culture. Disguising himself as a native Krishnan, Hasselborg goes after them, little-knowing he has entered a web of interplanetary intrigue, spying, and gun-running... Anthony Fallon, the antagonist in The Queen of Zamba, would reappear in two later Krishna novels; as the protagonist of The Tower of Zanid and as a minor character in The Swords of Zinjaban.

Setting The planet Krishna is de Camp's premier creation in the Sword and Planet genre, representing both a tribute to the Barsoom novels of Edgar Rice Burroughs and an attempt to "get it right", reconstructing the concept logically, without what he regarded as Burroughs' biological and technological absurdities. De Camp intended the stories as "pure entertainment in the form of light, humorous, swashbuckling, interplanetary adventure-romances - a sort of sophisticated Burroughs-type story, more carefully thought out than their prototypes." As dated in the 1959 version of de Camp's essay "The Krishna Stories" and James Cambias's GURPS Planet Krishna (a 1997 gaming guide to the Viagens series authorized by de Camp), the Krishnan events of "The Queen of Zamba" take place in the year 2138, falling between "Perpetual Motion" and "Calories", and making it the third story set on Krishna in terms of chronology. The primary portion of the story is preceded and followed by scenes on Earth, each of which is over a decade removed from the main action.

Reception Early reviewers of the Ace edition were not terribly impressed by the book. J. Francis McComas called it "a tedious account of a private eye's quest through space for a runaway heiress," with "[t]he chase ... a pretty drab affair, without the wit and charm usually found in this author's work." Groff Conklin characterized it as "a cops-and-robbers adventure," rating it "fast-moving and moderately sophisticated entertainment, bubble-light though not bubble-headed, and considerably below the author's best." Anthony Boucher described the novel as "a fairly primitive and predictable adventure story which is 'science fiction' because it is said to happen on the remote planet Krishna." More recent critics have struck much the same note. William Mattathias Robins called it "a simple detective adventure in an exotic setting." Colleen Power wrote more charitably that "[w]hile the novel seems dated, with its tough-talking detective slang and philosophy, [its] satire combines nicely with comic swordplay to present the reader with a short, light science fiction detective novel." She also pointed out that "the overwhelming concern ... to prevent modern technological humans from influencing or interfering with the normal development of native cultures" in it and the other Viagens novels "predat[es] 'Star Trek's' 'prime directive' by nearly twenty years." David Pringle characterized it as "[l]ight-hearted planetary romance -- or fantasy in an ostensibly science fictional setting." Both Boucher and Robins note the novel's primacy in the Viagens series, suggesting they see its primary significance in the establishment of the setting.

Notes

External links The Queen of Zamba title listing at the Internet Speculative Fiction Database "A Planet Called Krishna" - a book review by Simon McLeish

Illustrations

The Queen of Zamba: First book publication of The Queen of Zamba as Cosmic Manhunt with altered text, Ace Books, 1954.
First book publication of The Queen of Zamba as Cosmic Manhunt with altered text, Ace Books, 1954.

Worked examples

Example 1 — a first encounter with The Queen of Zamba

Start with the simplest possible case. Write down what The Queen of Zamba claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In astronomy, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to The Queen of Zamba before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about The Queen of Zamba ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of The Queen of Zamba

In research
The Queen of Zamba appears in astronomy research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses The Queen of Zamba in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
The Queen of Zamba is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1949 American novels, 1949 English-language novels, 1949 science fiction novels, so understanding it makes those chapters shorter.
In everyday life
Look for The Queen of Zamba outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study The Queen of Zamba in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what The Queen of Zamba means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain The Queen of Zamba out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is The Queen of Zamba in simple terms?

The Queen of Zamba is a science fiction novel by American writer L. Sprague de Camp, the first book of his Viagens Interplanetarias series and its subseries of stories set on the fictional planet Krishna.

Why does The Queen of Zamba matter?

Because it connects several astronomy ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study The Queen of Zamba?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on The Queen of Zamba.

Tags

  • 1949 American novels
  • 1949 English-language novels
  • 1949 science fiction novels
  • American science fiction novels
  • Fiction set around Tau Ceti
  • Novels by L. Sprague de Camp
  • Novels first published in serial form
  • Novels set in the 2130s
  • Planetary romances
  • Works originally published in Analog Science Fiction and Fact

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