The Trap: What Happened to Our Dream of Freedom is a BBC television documentary series by British English filmmaker Adam Curtis. It was originally broadcast in the United Kingdom on BBC Two in March 2007. The series consists of three 60-minute episodes which explore the modern concept and definition of freedom, specifically, "how a simplistic model of human beings as self-seeking, almost robotic, creatures led to today's idea of freedom."
Production The series was originally to be called Cold Cold Heart and was scheduled for broadcast in 2006. Although it is not known what caused the delay in transmission, nor the change in title, it is known that a DVD release of Curtis's previous series The Power of Nightmares had been delayed due to problems with copyright clearance due to the large quantity of archive material used in Curtis's montage technique. Another documentary series (title unknown) based on very similar lines—"examining the world economy during the 1990s"—was to have been Curtis's first BBC TV project upon moving to the BBC's Current Affairs unit in 2002, shortly after producing Century of the Self.
Episodes
Part 1. "F**k You Buddy" In part one, Curtis examines the rise of game theory during the Cold War and the way in which its mathematical models of human behaviour filtered into economic thought. The programme traces the development of game theory, with particular reference to the work of John Nash, who believed that all humans are inherently suspicious and selfish creatures that strategize constantly. Building on his theory, Nash constructed logically consistent and mathematically verifiable models, for which he won the Nobel Prize in Economics. He invented system games that reflected his beliefs about human behaviour, including one he called 'Fuck You Buddy' (later published as "So Long Sucker"), in which the only way to win was to betray your playing partner, and it is from this game that the episode's title is taken. These games were internally coherent and worked correctly as long as the players obeyed the ground rules that they should behave selfishly and try to outwit their opponents, but when RAND's analysts tried the games on their own secretaries, they were surprised to find that instead of betraying each other, the secretaries cooperated every time. This did not, in the eyes of the analysts, discredit the models, but proved that the secretaries were unfit subjects. "This is in contrast to the proposed theoretical solution in which the two secretaries would have shared the amount g only, with the first secretary receiving m in addition. Upon inquiry, it developed that they had entered into the experiment with the prior agreement to share all proceeds equally!" It was not known at the time that Nash was suffering from paranoid schizophrenia, and as a result, he was deeply suspicious of everyone around him—including his colleagues—and was convinced that many were involved in conspiracies against him. It was this mistaken belief that led to his view of people as a whole that formed the basis for his theories. Footage of an older and wiser Nash was shown in which he acknowledges that his paranoid views of other people at the time were false. Curtis examines how game theory was used to create the US's nuclear strategy during the Cold War. Because no nuclear war occurred, it was believed that game theory had been correct in dictating the creation and maintenance of a massive American nuclear arsenal—because the Soviet Union had not attacked America with its nuclear weapons, the supposed deterrent must have worked. Game theory during the Cold War is a subject that Curtis examined in more detail in the To the Brink of Eternity part of his first series, Pandora's Box, and he reuses much of the same archive material in doing so.
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