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Triangulation (geometry)

Triangulation (geometry) is a mathematics topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Triangulation (geometry) rather than just read about it. In short: In geometry, a triangulation is a subdivision of a planar object into triangles, and by extension the subdivision of a higher-dimension geometric object into simplices. Triangulations of a three-dimensional volume would involve subdividing it into tetrahedra packed together.

Key takeaways

  • Triangulation (geometry) belongs to mathematics; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Triangulation (geometry) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Triangulation (geometry) from memory before moving on to harder problems.

Reference excerpt

In geometry, a triangulation is a subdivision of a planar object into triangles, and by extension the subdivision of a higher-dimension geometric object into simplices. Triangulations of a three-dimensional volume would involve subdividing it into tetrahedra packed together. In most instances, the triangles of a triangulation are required to meet edge-to-edge and vertex-to-vertex.

Types Different types of triangulations may be defined, depending both on what geometric object is to be subdivided and on how the subdivision is determined.

A triangulation T {\displaystyle T} of R d {\displaystyle \mathbb {R} ^{d}} is a subdivision of R d {\displaystyle \mathbb {R} ^{d}} into d {\displaystyle d} -dimensional simplices such that any two simplices in T {\displaystyle T} intersect in a common face (a simplex of any lower dimension) or not at all, and any bounded set in R d {\displaystyle \mathbb {R} ^{d}} intersects only finitely many simplices in T {\displaystyle T} . That is, it is a locally finite simplicial complex that covers the entire space. A point-set triangulation, i.e., a triangulation of a discrete set of points P ⊂ R d {\displaystyle {\mathcal {P}}\subset \mathbb {R} ^{d}} , is a subdivision of the convex hull of the points into simplices such that any two simplices intersect in a common face of any dimension or not at all and such that the set of vertices of the simplices are contained in P {\displaystyle {\mathcal {P}}} . Frequently used and studied point set triangulations include the Delaunay triangulation (for points in general position, the set of simplices that are circumscribed by an open ball that contains no input points) and the minimum-weight triangulation (the point set triangulation minimizing the sum of the edge lengths). In cartography, a triangulated irregular network is a point set triangulation of a set of two-dimensional points together with elevations for each point. Lifting each point from the plane to its elevated height lifts the triangles of the triangulation into three-dimensional surfaces, which form an approximation of a three-dimensional landform. A polygon triangulation is a subdivision of a given polygon into triangles meeting edge-to-edge, again with the property that the set of triangle vertices coincides with the set of vertices of the polygon. Polygon triangulations may be found in linear time and form the basis of several important geometric algorithms, including a simple approximate solution to the art gallery problem. The constrained Delaunay triangulation is an adaptation of the Delaunay triangulation from point sets to polygons or, more generally, to planar straight-line graphs. A Euclidean triangulation of a surface Σ {\displaystyle \Sigma } is a set of subset of compact spaces T α {\displaystyle T_{\alpha }} of Σ {\displaystyle \Sigma } homeomorphic to a non degenerate triangle in R 2 {\displaystyle \mathbb {R} ^{2}} via f α {\displaystyle f_{\alpha }} such that they cover the entire surface, the intersection on any pair of subsets is either empty, an edge or a vertex and if the intersection the intersection T α ∩ T β {\displaystyle T_{\alpha }\cap T_{\beta }} is not empty then f α f β − 1 {\displaystyle f_{\alpha }f_{\beta }^{-1}} is an isometry of the plane on that intersection. In the finite element method, triangulations are often used as the mesh (in this case, a triangle mesh) underlying a computation. In this case, the triangles must form a subdivision of the domain to be simulated, but instead of restricting the vertices to input points, it is allowed to add additional Steiner points as vertices. In order to be suitable as finite element meshes, a triangulation must have well-shaped triangles, according to criteria that depend on the details of the finite element simulation (see mesh quality); for instance, some methods require that all triangles be right or acute, forming nonobtuse meshes. Many meshing techniques are known, including Delaunay refinement algorithms such as Chew's second algorithm and Ruppert's algorithm. In more general topological spaces, triangulations of a space generally refer to simplicial complexes that are homeomorphic to the space.

Generalization The concept of a triangulation may also be generalized somewhat to subdivisions into shapes related to triangles. In particular, a pseudotriangulation of a point set is a partition of the convex hull of the points into pseudotriangles—polygons that, like triangles, have exactly three convex vertices. As in point set triangulations, pseudotriangulations are required to have their vertices at the given input points.

References

External links Weisstein, Eric W. "Triangulation". MathWorld.

Worked examples

Example 1 — a first encounter with Triangulation (geometry)

Start with the simplest possible case. Write down what Triangulation (geometry) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In mathematics, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Triangulation (geometry) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Triangulation (geometry) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Triangulation (geometry)

In research
Triangulation (geometry) appears in mathematics research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Triangulation (geometry) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Triangulation (geometry) is common in secondary-school and first-year university syllabi. It links to neighbouring topics Triangulation (geometry), so understanding it makes those chapters shorter.
In everyday life
Look for Triangulation (geometry) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Triangulation (geometry) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Triangulation (geometry) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Triangulation (geometry) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Triangulation (geometry) in simple terms?

In geometry, a triangulation is a subdivision of a planar object into triangles, and by extension the subdivision of a higher-dimension geometric object into simplices. Triangulations of a three-dimensional volume would involve subdividing it into tetrahedra packed together.

Why does Triangulation (geometry) matter?

Because it connects several mathematics ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Triangulation (geometry)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Triangulation (geometry).

Tags

  • Triangulation (geometry)

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