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Uncle Art's Funland

Uncle Art's Funland is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Uncle Art's Funland rather than just read about it. In short: Uncle Art's Funland (also known as Funland and as Uncle Nugent's Funland) is a long-running syndicated weekly puzzle and entertainment feature originated by Art Nugent (1891–1975). Featuring jokes, riddles, and paper-and-pencil word games, math challenges, nonograms, connect-the-dots art, crossword puzzles and anagrams, Funland has appeared in newspapers and comic books since 1933, and has been syndicated regularly…

Key takeaways

  • Uncle Art's Funland belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Uncle Art's Funland to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Uncle Art's Funland from memory before moving on to harder problems.

Reference excerpt

Uncle Art's Funland (also known as Funland and as Uncle Nugent's Funland) is a long-running syndicated weekly puzzle and entertainment feature originated by Art Nugent (1891–1975). Featuring jokes, riddles, and paper-and-pencil word games, math challenges, nonograms, connect-the-dots art, crossword puzzles and anagrams, Funland has appeared in newspapers and comic books since 1933, and has been syndicated regularly since 1950. Nugent credited Uncle Art's Funland's ongoing success "to its being one of the few newspaper features created exclusively for children. 'Some cartoons aren't really meant for children,' Nugent says. 'The language is too complicated and the jokes are too hard for them to understand.' With Uncle Art's Funland, however, toddlers enjoy coloring the pictures, while older children work the puzzles."

Publication history

Origins After World War I, Nugent worked as the New York World's puzzle cartoonist for eight years. For the World, Nugent created a feature called Puzzlers in 1927, which was syndicated until c. 1931 by the World's Press Publishing Co. Puzzlers had the same elements that characterized Uncle Art's Funland, launched in 1933, which introduced Nugent's autobiographical character, Uncle Nugent (a.k.a. Uncle Art).

In comic books After initially failing to be syndicated in 1933, Nugent took his puzzle page concept to the new medium of comic books. Essentially the same concept as Uncle Art's Funland, the single-page feature was published in many Golden Age comics in the 1930s and 1940s. Funland was published in almost every issue of Eastern Color Printing's Famous Funnies from 1934 to 1948. Other publishers who ran the feature — under a variety of titles — during this period included Dell Comics, All-American Publications, Harvey Comics, DC Comics, Holyoke Publishing, and Toby Press.

Syndicated feature Beginning in 1950, Funland was regularly syndicated until after Nugent's death. Originally syndicated by the Bell-McClure Syndicate, it became part of United Feature Syndicate in 1972, lasting there until 1991. In 1975, Funland was being distributed by United Features to more than 100 newspapers. Nugent's son Art Nugent, Jr. (1926–1997) took over Uncle Art's Funland in the early 1970s with occasional contributions by the elder Nugent until 1974. Uncle Art's Funland ended in 1991 but was revived in circa 2009 by United Media. It is now distributed by Andrews McMeel Syndication under the United Features brand. Today, the puzzle is produced by N.A. Nugent (hypothesized by some to be "Not A Nugent").

Comic books Essentially the same concept as Uncle Art's Funland, the single-page feature was published in many Golden Age comics under a variety of titles:

Famous Funnies #1–162 (Eastern Color Printing, 1934–1948) — as Funland and occasionally Funland Everybody's Playmate Popular Comics #1–35 (Dell Comics, 1936–1938) — as Nugent's Originals or Real Magic The Comics (Dell Comics, 1938) — as Comics Puzzles or A Page for Little Artists The Funnies #1-27 (Dell Comics, 1936–1938) — as Home Magic or Everybody's Playmate All-American Comics #1–24 (All-American Publications, 1939–1941) — as Real Magic to Mystify Your Friends or Nugent's Original Puzzles, Games, Tricks & Comics Champ Comics (Harvey Comics, 1940–1943) — as Champ Puzzlers All-American Comics, Sensation Comics, and Wonder Woman (DC Comics, 1943–1944) — as Victory Puzzles All-Flash, All-American Comics, and Detective Comics (DC Comics, 1943–1945) — as Detective Puzzles Sparkling Stars #13–33 (Holyoke Publishing, 1946–1948) — as Puzzle Page Felix the Cat (Toby Press, 1953–1955) — as Play Fun or Puzzle Page

Books and collections The Oakland Press published a collection of Funland puzzles (created by Art Nugent, Jr.) in The Oakland Press Funny Book (October 8, 1978). Funland: Super-Packed with Puzzles, Jokes, Amazing Facts and Lots more Exciting Fun!, by Art Nugent and Leo White, is a 132-page paperback collection published by Playmore in 1982.

References

External links Uncle Art's Funland at GoComics Uncle Art's Funland at Andrews McMeel Syndication

Worked examples

Example 1 — a first encounter with Uncle Art's Funland

Start with the simplest possible case. Write down what Uncle Art's Funland claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Uncle Art's Funland before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Uncle Art's Funland ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Uncle Art's Funland

In research
Uncle Art's Funland appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Uncle Art's Funland in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Uncle Art's Funland is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1933 comics debuts, 1950 comics debuts, American comic strips, so understanding it makes those chapters shorter.
In everyday life
Look for Uncle Art's Funland outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Uncle Art's Funland in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Uncle Art's Funland means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Uncle Art's Funland out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Uncle Art's Funland in simple terms?

Uncle Art's Funland (also known as Funland and as Uncle Nugent's Funland) is a long-running syndicated weekly puzzle and entertainment feature originated by Art Nugent (1891–1975). Featuring jokes, riddles, and paper-and-pencil word games, math challenges, nonograms, connect-the-dots art, crossword…

Why does Uncle Art's Funland matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Uncle Art's Funland?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Uncle Art's Funland.

Tags

  • 1933 comics debuts
  • 1950 comics debuts
  • American comic strips
  • Problem solving
  • Puzzles

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