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Uplink (video game)

Uplink (video game) is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Uplink (video game) rather than just read about it. In short: Uplink (also known in North America as Uplink: Hacker Elite) is a simulation video game released in 2001 by the British company Introversion Software. The player takes charge of a freelance computer hacker in a fictional futuristic 2010, and must break into foreign computers, complete contracts and purchase new hardware to hack into increasingly harder computer systems.

Uplink (video game) — main illustration
Uplink (video game) — illustration

Key takeaways

  • Uplink (video game) belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Uplink (video game) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Uplink (video game) from memory before moving on to harder problems.

Reference excerpt

Uplink (also known in North America as Uplink: Hacker Elite) is a simulation video game released in 2001 by the British company Introversion Software. The player takes charge of a freelance computer hacker in a fictional futuristic 2010, and must break into foreign computers, complete contracts and purchase new hardware to hack into increasingly harder computer systems. The game, which was Introversion's first release, was generally well received in Europe, and was released in North America by the publisher Strategy First as Uplink: Hacker Elite in 2003. Uplink was later ported to Android and iOS systems in 2012.

Plot In the game, the player assumes the role of a hacker in the year 2010, who begins work for the Uplink Corporation, a worldwide company providing work for hackers. The player amasses money, software, gateway hardware and skill in the course of performing jobs for various clients, and hacking servers of global corporations for profit. The storyline of the game typically begins with the player receiving a delayed e-mail from a deceased top ranking Uplink agent concerning the research done by a faction within the Andromeda Research Corporation (ARC) known as the Andromeda group, that is described as an "anti-capitalist, techno-anarchist" group. The agent was contracted to aid in engineering a destructive computer virus known as Revelation in an attempt to destroy the Internet. A rival company, Arunmor, attempts to counter ARC's plans by developing Faith, a counter virus that can purge Revelation. The player can choose to side with ARC or Arunmor or even ignore the plot in its entirety, concentrating on freelance hacking, in which case the storyline plays out without the player's participation with Arunmor ultimately stopping Revelation, though not before some in-game servers and computer systems are infected and destroyed by the virus. During the missions Andromeda contracts a hacker to steal files from "The Darwin Project," digital lifeforms that exist and reproduce on the internet. The sophisticated artificial intelligence technology is used to improve Revelation, helping it spread quickly and autonomously. Numerous attacks on ARC and Arunmor systems also occur in the storyline, including a mission leading the chief technical director of Arunmor being framed for bank fraud. The government is also helping fund Arunmor's Faith project, and is closely monitoring ARC, though they lack concrete evidence to warrant raiding the site or arresting any employees. Regardless of the player's choices, Revelation will eventually be completed and unleashed upon the world, thus beginning the endgame. If the player has supported Arunmor, they are tasked with running a counter-operation, hacking into infected systems and using Faith to restore them before they are destroyed. Revelation is wiped out completely, and the damning evidence against Andromeda leads to a federal raid and the subsequent arrest of suspected staff members in the company, along with a number of Uplink agents. The leader of Andromeda then issues a statement, making no apologies for releasing Revelation; he argues that the internet has become a mere extension of Western capitalism to serve the interest of elites, rather than the bastion of free speech and anonymity it once was. He claims that people will never be safe on the web – their entire lives are on file and anyone can tamper with their personal information at will. The leader denounces Arunmor, claiming they are simply profiteering off the crisis and are a yet another symptom of capitalist overreach. He is sentenced to 8 years in prison, and ARC shuts down operations. Arunmor also releases Faith as a commercial antivirus software causing their stock share price to reach a new high. In contrast, if the player supports Andromeda, the group instructs them to unleash Revelation on the world, infecting as many systems as they can to overwhelm Faith and render every computer in the world inoperable. If the player is successful, the virus claims their own Uplink gateway, ending the game immediately and implying Andromeda have succeeded in their goal. If the player fails to cause enough infections within fifteen minutes, federal agents seize their equipment and arrest them, dooming the Revelation project to a premature end.

Style Uplink focuses on emulating highly stylized, Hollywood-esque hacking, as seen in movies such as Hackers, Sneakers, WarGames and Swordfish. References to these movies can be found throughout the game, including joke servers for companies such as Steve Jackson Games (which in 1990 was raided by the Secret Service) and a nuclear missile control system from WarGames. It also features at least three references to the movie Sneakers, including one which can be found in the first version of the game (and was later removed in an update released by Introversion) which is a cheat code in which the user has to enter "TooManySecrets" (an anagram to the phrase "Setec Astronomy") as the username thus allowing them to access a cheat menu. Another reference to the anagram is the password "MySocratesNote", sent to the player in an e-mail which starts the plotline. In addition, the voice print sections use the phrase "Hello. I am the system administrator. My voice is my passport. Verify me." which is similar to the one Sneakers used.

Most of the 'hacking' is of the form: "there is a security system of type X, level Y that is stopping me from accessing or changing something I need to access or change, so I need to have an anti-X program of level Y+". There is some need for rapid selection of programs to run, but there is no actual difficulty in running them (provided that one can afford them). The game has a certain number of unusual features, including an in-game IRC client and in earlier versions a multi-monitor feature requiring another copy of the game running on a second computer. The latter was removed in later versions due to lack of stability and popularity and, as it was called "Network", was often confused with multiplayer gaming (that the game does not offer).

Soundtrack The game uses several songs originally made in S3M, mod and xm format. The original song files are included on the bonus CD-ROM of the game, a disc that was originally given as a free addition to those who referred the game to others. The disc also includes several songs which were not used in the final game.

… excerpt ends here. Continue reading the full article.

Illustrations

Uplink (video game): The applications in Uplink are highly simplified, and almost fully automated, similar to depictions in movies such as Hackers.
The applications in Uplink are highly simplified, and almost fully automated, similar to depictions in movies such as Hackers.

Worked examples

Example 1 — a first encounter with Uplink (video game)

Start with the simplest possible case. Write down what Uplink (video game) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Uplink (video game) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Uplink (video game) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Uplink (video game)

In research
Uplink (video game) appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Uplink (video game) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Uplink (video game) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2001 video games, Ambrosia Software games, Android (operating system) games, so understanding it makes those chapters shorter.
In everyday life
Look for Uplink (video game) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Uplink (video game) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Uplink (video game) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Uplink (video game) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Uplink (video game) in simple terms?

Uplink (also known in North America as Uplink: Hacker Elite) is a simulation video game released in 2001 by the British company Introversion Software. The player takes charge of a freelance computer hacker in a fictional futuristic 2010, and must break into foreign computers, complete contracts and…

Why does Uplink (video game) matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Uplink (video game)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Uplink (video game).

Tags

  • 2001 video games
  • Ambrosia Software games
  • Android (operating system) games
  • Cyberpunk video games
  • Hacking video games
  • IOS games
  • Introversion Software games
  • Linux games
  • MacOS games
  • Single-player video games
  • Strategy First games
  • Video games about artificial intelligence

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