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Virtual retinal display

Virtual retinal display is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Virtual retinal display rather than just read about it. In short: A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a proposed display technology that draws a raster display (like a television) directly onto the retina of the eye. History In the past, similar systems have been made by projecting a defocused image directly in front of the user's eye on a small "screen", normally in the form of large glasses.

Virtual retinal display — main illustration
Virtual retinal display — illustration

Key takeaways

  • Virtual retinal display belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Virtual retinal display to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Virtual retinal display from memory before moving on to harder problems.

Reference excerpt

A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a proposed display technology that draws a raster display (like a television) directly onto the retina of the eye.

History In the past, similar systems have been made by projecting a defocused image directly in front of the user's eye on a small "screen", normally in the form of large glasses. The user focused their eyes on the background, where the screen appeared to be floating. The disadvantage of these systems was the limited area covered by the "screen", the high weight of the small televisions used to project the display, and the fact that the image would appear focused only if the user was focusing at a particular "depth". Limited brightness made them useful only in indoor settings as well. Only recently a number of developments have made a true VRD system practical. In particular the development of high-brightness LEDs have made the displays bright enough to be used during the day, and adaptive optics have allowed systems to dynamically correct for irregularities in the eye (although this is not always needed). The result is a high-resolution screenless display with excellent color gamut and brightness, far better than the best television technologies. The VRD was invented by Kazuo Yoshinaka of Nippon Electric Co. in 1986. Later work at the University of Washington in the Human Interface Technology Lab resulted in a similar system in 1991. Most of the research into VRDs to date has been in combination with various virtual reality systems. In this role VRDs have the potential advantage of being much smaller than existing television-based systems. They share some of the same disadvantages however, requiring some sort of optics to send the image into the eye, typically similar to the sunglasses system used with previous technologies. It also can be used as part of a wearable computer system. A Washington-based startup, MicroVision, Inc., has sought to commercialize VRD. Founded in 1993, MicroVision's early development work was financed by US government defense contracts and resulted in the prototype head-mounted display called Nomad. In 2018, Intel announced Vaunt, a set of smart glasses that are designed to appear like conventional glasses, which use retinal projection via a vertical-cavity surface-emitting laser and holographic grating. Intel gave up on this project, and sold the technology to North to be integrated into their Focals line until it — and its planned second generation release — was discontinued in 2020, following the Google's acquisition of the company. Also in 2018, QD Laser, a Japanese laser maker spun off from Fujitsu, developed the first commercialized true VRD RETISSA Display. In the following year, the firm started to sell the successor VRD RETISSA Display II, which featured a higher resolution equivalent to 720p. In 2023 Sony produced a compact camera with an integrated Retissa Neoviewer retinal projection device, for release in the US. The resolution of the retinal display only (not the camera) is claimed by the manufacturers to be nominally equivalent to 720P. Although "not a medical device" it is hoped that the retinal projection viewer may be of particular value to some visually impaired users, and the adaptation was heavily subsidised by Sony. Because of the novel user experience, and limited availability, potential buyers were strongly encouraged to participate in "touch-and-try" events to see if the technology is useful to their particular circumstances before committing to a purchase.

See also Augmented reality Bionic contact lens Google Glass Head-up display List of emerging technologies Magic Leap Optical head-mounted display Smartglasses Visual prosthetic

References

External links Animations of how a VRD works Lewis, John R. (May 2004). "In the Eye of the Beholder". IEEE Spectrum.

Illustrations

Virtual retinal display: A diagram showing the workings of the virtual retinal display
A diagram showing the workings of the virtual retinal display

Worked examples

Example 1 — a first encounter with Virtual retinal display

Start with the simplest possible case. Write down what Virtual retinal display claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Virtual retinal display before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Virtual retinal display ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Virtual retinal display

In research
Virtual retinal display appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Virtual retinal display in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Virtual retinal display is common in secondary-school and first-year university syllabi. It links to neighbouring topics Display technology, Japanese inventions, Mixed reality, so understanding it makes those chapters shorter.
In everyday life
Look for Virtual retinal display outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Virtual retinal display in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Virtual retinal display means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Virtual retinal display out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Virtual retinal display in simple terms?

A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a proposed display technology that draws a raster display (like a television) directly onto the retina of the eye. History In the past, similar systems have been made by projecting a defocused…

Why does Virtual retinal display matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Virtual retinal display?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Virtual retinal display.

Tags

  • Display technology
  • Japanese inventions
  • Mixed reality
  • Multimodal interaction
  • Virtual reality

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