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Visual music

Visual music is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Visual music rather than just read about it. In short: Visual music, sometimes called color music, refers to the creation of a visual analogue to musical form by adapting musical structures for visual composition, which can also include silent films or silent Lumia work. It also refers to methods or devices which can translate sounds or music into a related visual presentation.

Visual music — main illustration
Visual music — illustration

Key takeaways

  • Visual music belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Visual music to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Visual music from memory before moving on to harder problems.

Reference excerpt

Visual music, sometimes called color music, refers to the creation of a visual analogue to musical form by adapting musical structures for visual composition, which can also include silent films or silent Lumia work. It also refers to methods or devices which can translate sounds or music into a related visual presentation. An expanded definition may include the translation of music to painting; this was the original definition of the term, as coined by Roger Fry in 1912 to describe the work of Wassily Kandinsky. There are a variety of definitions of visual music, particularly as the field continues to expand. In some recent writing, usually in the fine art world, visual music is often conflated with or defined as synaesthesia, though historically this has never been a definition of visual music. Visual music has also been defined as a form of intermedia. Visual music also refers to systems which convert music or sound directly into visual forms, such as film, video, computer graphics, installations or performances by means of a mechanical instrument, an artist's interpretation, or a computer. The reverse is applicable also, literally converting images to sound by drawn objects and figures on a film's soundtrack, in a technique known as drawn or graphical sound. Famous visual music artists include Mary Ellen Bute, Jordan Belson, Oskar Fischinger, Norman McLaren, John Whitney Sr., and Thomas Wilfred, plus a number of contemporary artists.

Instruments The history of this tradition includes many experiments with color organs. Artist or inventors "built instruments, usually called 'color organs,' that would display modulated colored light in some kind of fluid fashion comparable to music". For example, the Farblichtspiele ('colored-light-plays') of former Bauhaus student Ludwig Hirschfeld Mack. Several different definitions of color music exist; one is that color music is generally formless projections of colored light. Some scholars and writers have used the term color music interchangeably with visual music. The construction of instruments to perform visual music live, as with sonic music, has been a continuous concern of this art. Color organs, while related, form an earlier tradition extending as early as the eighteenth century with the Jesuit Louis Bertrand Castel building an ocular harpsichord in the 1730s (visited by Georg Philipp Telemann, who composed for it). Other prominent color organ artist-inventors include: Alexander Wallace Rimington, Bainbridge Bishop, Thomas Wilfred, Charles Dockum, Mary Hallock-Greenewalt and Kurt Laurenz Theinert.

On film Visual music and abstract film or video often coincide. Some of the earliest known films of these two genres were hand-painted works produced by the Futurists Bruno Corra and Arnaldo Ginna between 1911 and 1912 (as they report in the Futurist Manifesto of Cinema), which are now lost. Mary Hallock-Greenewalt produced several reels of hand-painted films (although not traditional motion pictures) that are held by the Historical Society of Philadelphia. Like the Futurist films, and many other visual music films, her 'films' were meant to be a visualization of musical form. Notable visual music filmmakers include: Walter Ruttmann, Hans Richter, Viking Eggeling, Oskar Fischinger, Len Lye, Mary Ellen Bute, Jordan Belson, Norman McLaren, Harry Smith, Hy Hirsh, John, James Whitney, Steven Woloshen, Richard Reeves and many others up to present day.

Computer graphics The cathode ray tube made possible the oscilloscope, an early electronic device for studying electronic signals. It can produce images from sound by repeatedly sweeping out the shape of a signal over a length of time. This allows for intuitive visualization of sounds recorded from microphones. Instead of graphing the sound pressure over time, one can graph the left against the right stereo channel instead. This would produce, for example, a circle, when a sine wave is generated for the left ear and a cosine wave for the right. By taking a Fourier transform of a vector image, a signal can be generated for the left and right ears that can reproduce the shape on an oscilloscope screen. Using these image signals to make music is a concept known as Oscilloscope Music. The modern Laser lighting display displays wave patterns produced by similar circuitry to the oscilloscope. Modern DAWs and audio editing software also use graphical representations of sound reminiscent of the way an oscilloscope plots audio signals. Much of the UI in these software is skeuomorphic—using the knobs and dials of original equipment like the oscilloscope in the visual language of the interface. The Animusic company (originally called 'Visual Music') has repeatedly demonstrated the use of computers to convert music — principally pop-rock based and composed as MIDI events — to animations. Graphic artist-designed virtual instruments which either play themselves or are played by virtual objects are all, along with the sounds, controlled by MIDI instructions. In the image-to-sound sphere, MetaSynth includes a feature which converts images to sounds. The tool uses drawn or imported bitmap images, which can be manipulated with graphic tools, to generate new sounds or process existing audio. A reverse function allows the creation of images from sounds.

Virtual reality With the increasing popularity of head mounted displays for virtual reality there is an emerging new platform for visual music. While some developers have been focused on the impact of virtual reality on live music or on the possibilities for music videos, virtual reality is also an emerging field for music visualization and visual music.

Graphic notation Many composers have applied graphic notation to write compositions. Pioneering examples are the graphical scores of John Cage and Morton Feldman. Also known is the graphical score of György Ligeti's Artikulation designed by Rainer Wehinger, and Sylvano Bussotti. In Italy, visual music practices developed within experimental music and graphic score traditions, particularly in Florence from the post-war period onward. Musical theorists such as Harry Partch, Erv Wilson, Ivor Darreg, Glenn Branca, and Yuri Landman applied geometry in detailed visual musical diagrams explaining microtonal structures and musical scales.

See also

Science Chromesthesia Cymatics Synesthesia in art

… excerpt ends here. Continue reading the full article.

Illustrations

Visual music: Oscilloscope showing a single pitch, a sine wave
Oscilloscope showing a single pitch, a sine wave

Worked examples

Example 1 — a first encounter with Visual music

Start with the simplest possible case. Write down what Visual music claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Visual music before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Visual music ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Visual music

In research
Visual music appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Visual music in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Visual music is common in secondary-school and first-year university syllabi. It links to neighbouring topics Abstract animation, Digital art, Experimental film, so understanding it makes those chapters shorter.
In everyday life
Look for Visual music outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Visual music in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Visual music means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Visual music out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Visual music in simple terms?

Visual music, sometimes called color music, refers to the creation of a visual analogue to musical form by adapting musical structures for visual composition, which can also include silent films or silent Lumia work. It also refers to methods or devices which can translate sounds or music into a re…

Why does Visual music matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Visual music?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Visual music.

Tags

  • Abstract animation
  • Digital art
  • Experimental film
  • Film theory
  • History of film
  • Video art
  • Visual arts
  • Visual music

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