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Voice-over

Voice-over is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Voice-over rather than just read about it. In short: Voice-over (also known as off-camera or off-stage commentary) is a production technique used in radio, television, film, theatre, and other media in which a descriptive or expository voice provides verbal narration, accompanying the events of a narrative from outside the universe of the narrative or while breaking the fourth wall (i.e. non-diegetically). The voice-over is read from a script and may be spoken by some…

Voice-over — main illustration
Voice-over — illustration

Key takeaways

  • Voice-over belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Voice-over to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Voice-over from memory before moving on to harder problems.

Reference excerpt

Voice-over (also known as off-camera or off-stage commentary) is a production technique used in radio, television, film, theatre, and other media in which a descriptive or expository voice provides verbal narration, accompanying the events of a narrative from outside the universe of the narrative or while breaking the fourth wall (i.e. non-diegetically). The voice-over is read from a script and may be spoken by someone who appears elsewhere in the production or by a specialist voice actor. Synchronous dialogue, where the voice-over is narrating the action that is taking place at the same time, remains the most common technique in voice-overs. Asynchronous, however, is also used in cinema. It is usually prerecorded and placed over the top of a film or video and commonly used in documentaries or news reports to explain information. Voice-overs are used in video games and on-hold messages, as well as for announcements and information at events and tourist destinations. It may also be read live for events such as award presentations. Voice-over is added in addition to any existing dialogue and is not to be confused with voice acting or the process of replacing dialogue with a translated version, the latter of which is called dubbing or revoicing.

History The voice-over industry has evolved significantly since its inception, paralleling developments in technology, entertainment, and advertising. It began in the early days of radio and has since expanded into various media including television, film, video games, and the internet.

Early Beginnings (1920s-1930s) Voice-over work began in the 1920s with the advent of radio broadcasting. The industry was primarily driven by radio dramas, comedies, and serials. Actors like Orson Welles were among the pioneers, known for their work on radio shows such as "The Mercury Theatre on the Air." The most notable event of this era was the 1938 broadcast of "The War of the Worlds," directed and narrated by Welles, which famously caused panic among listeners who believed the fictional story to be a real news broadcast.

The Golden Age of Radio and the Introduction of Television (1940s-1950s) The 1940s and 1950s are often referred to as the Golden Age of Radio. Voice actors like Mel Blanc, known for his work with Warner Bros. cartoons, became household names. This era also saw the transition from radio to television. Voice-over work expanded to include off-screen narration and character voices in television shows, particularly in animations and commercials.

The Rise of Commercials and Dubbing (1960s-1970s) The 1960s and 1970s witnessed a significant increase in the use of voice-overs in commercials. Advertisers began to realize the impact of a strong, persuasive voice in selling products. This period also saw the growth of dubbing foreign films and shows, expanding the global reach of media content.

Technological Advancements and the Home Video Revolution (1980s-1990s) With the advent of cable television and home video in the 1980s and 1990s, the demand for voice-over artists surged. The era was marked by the rise of animated shows, video games, and the direct-to-video market. Voice actors like James Earl Jones, known for his work as the voice of Darth Vader in "Star Wars," and Frank Welker, known for his work in cartoons and films, became prominent.

The Internet Age and the Democratization of Voice-Overs (2000s-Present) The turn of the millennium brought about drastic changes with the proliferation of the internet. Platforms like YouTube and the advent of podcasting opened up new avenues for voice-over work. Home recording technology and high-speed internet made it possible for voice-over artists to work remotely, democratizing the industry. Voice-over websites and online casting services have made it easier for artists to find work and for producers to find talent.

Career in voice-over To become a voice actor, significant training is required. The important factors to being a voice actor are technique, genres, and work. It is recommended to hire an acting coach and voice coach to help hone skills for recording a voice-over. There are many pieces of equipment that are also required to start a career in voice-overs. A computer, professional microphone, and an editing program, along with a studio to set up in, are all requirements to develop a professional voice-over. Careers in voice-over often allow people to work at home. To audition for a voice-over role, people often record a demo-reel, which is a compilation of someone's work in voice acting. A demo reel is important to have for someone looking for a job in voice acting because many auditions ask for one. To find casting auditions, there are many online websites that can allow people to sign up for auditions. For an audition, people should study the target audience, warm up and try to arrive early so they can prepare and have the best chance at getting the role. The audition begins with slating. Slating is a practice where the person going for the audition states their name and then says Take 1, Take 2, Take 3. After slating, the auditionee then reads the copy given to them by the casting team.

Techniques

Character device In Moby Dick (1956), Ishmael (Richard Basehart) narrates the story, and he sometimes comments on the action in voice-over, as does Joe Gillis (William Holden) in Sunset Boulevard (1950) and Eric Erickson (William Holden) in The Counterfeit Traitor (1962); adult Pip (John Mills) in Great Expectations (1946) and Michael York in its 1974 television remake. Voice-over technique is likewise used to give voices and personalities to animated characters. Noteworthy and versatile voice actors include Mel Blanc, Daws Butler, Don Messick, Paul Frees, and June Foray. Charactering techniques in voice-overs are used to give personalities and voice to fictional characters. There has been some controversy with charactering techniques in voice-overs, particularly with white radio entertainers mimicking AAVE. In the late 1920s, radio started to stray away from reporting exclusively on musicals and sporting events; instead, radio began to create serial talk shows as well as shows with fictional storylines. Radio became the ideal medium for voice impersonations.

… excerpt ends here. Continue reading the full article.

Illustrations

Voice-over: A man recording a voice-over
A man recording a voice-over

Worked examples

Example 1 — a first encounter with Voice-over

Start with the simplest possible case. Write down what Voice-over claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Voice-over before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Voice-over ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Voice-over

In research
Voice-over appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Voice-over in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Voice-over is common in secondary-school and first-year university syllabi. It links to neighbouring topics Film and video terminology, Film production, Radio broadcasting, so understanding it makes those chapters shorter.
In everyday life
Look for Voice-over outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Voice-over in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Voice-over means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Voice-over out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Voice-over in simple terms?

Voice-over (also known as off-camera or off-stage commentary) is a production technique used in radio, television, film, theatre, and other media in which a descriptive or expository voice provides verbal narration, accompanying the events of a narrative from outside the universe of the narrative o…

Why does Voice-over matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Voice-over?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Voice-over.

Tags

  • Film and video terminology
  • Film production
  • Radio broadcasting
  • Television terminology

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