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Ape Escape

Ape Escape is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Ape Escape rather than just read about it. In short: Ape Escape is a series of video games developed primarily by Japan Studio and published and owned by Sony Interactive Entertainment. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references.

Ape Escape — main illustration
Ape Escape — illustration

Key takeaways

  • Ape Escape belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Ape Escape to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Ape Escape from memory before moving on to harder problems.

Reference excerpt

Ape Escape is a series of video games developed primarily by Japan Studio and published and owned by Sony Interactive Entertainment. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references. The first game in the series is the first to require the DualShock or Dual Analog controller to play.

History

The game was developed in 1997 under the name Sarugetchu, and was the first game to explicitly require the DualShock controller. The game was a success, going Platinum, entering the Greatest Hits series in the US, and entered the "Best Of" releases in Japan. It was reviewed positively, and was compared to games such as Super Mario 64. Ape Escape 2001 was released in 2001. It is the first game in the series to have been developed for PlayStation 2. The next year, Ape Escape 2 was developed by Sony and published in Japan in 2002 and in Europe and North America in 2003. In 2003, SCEI worked on a multiplayer party game and the sequel to Piposaru 2001. Ape Escape: Pumped & Primed was released in Japan through Sony Computer Entertainment Inc. and the US through Ubisoft in 2004. Ape Escape: On the Loose, a remake of the original game was released globally as one of the launch games for the PlayStation Portable. In 2005, Ape Academy (also known as Ape Escape Academy) was released for the PlayStation Portable. Eye Toy: Monkey Mania was a party game inspired by Mario Party which was only released in Europe and Japan. In mid-2005, Ape Escape 3 was released to positive critical reception. After the release of Ape Escape 3, Sony Computer Entertainment Europe showed interest in publishing Ape Academy 2 and Ape Escape: Million Monkeys; however, Sony Computer Entertainment America showed more interest in developing its own game. Ape Academy 2 was released in 2006 for the PlayStation Portable to mixed success and sold very well in Japan, entering the "Best of" category, but failed to perform well in Europe, due to Sony focusing on Million Monkeys. Million Monkeys was released in Japan in July 2006, making it the last official PlayStation 2 game in the series. The game was planned to be released in the United Kingdom in late 2006, but the game was postponed and later canceled. Its impact in Japan led to the inclusion of its iteration of series protagonist Spike in PlayStation All-Stars Battle Royale in 2012. In late 2006, PipoRacer was released in Japan for PlayStation Portable. In 2008, Japan Studio and h.a.n.d. developed Ape Escape: SaruSaru Big Mission. Both titles were never released outside Japan. In 2006, Sony placed an advertisement in a Famitsu magazine with interest in hiring staff for an upcoming game. It contains a picture with four monkeys, with the first holding up Ape Escape, the second holding up Ape Escape 2, the third holding up Ape Escape 3 and the fourth holding a cover with "?". The fourth entry was in development, but is still unreleased. A tweet by Sony Computer Entertainment Japan on Twitter was posted on January 5, 2016, reading, "2016 Year of the Monkey. Today, SCE will begin working! #Monkey #YearofMonkey" alongside an image of a Pipo Monkey". In 2019, the 20th anniversary of the franchise, for the first time in more than 5 years, the official Japanese website for the Ape Escape series was updated and an official Japanese Ape Escape 20th anniversary account was made on Twitter. Ape Quest, a role-playing game, was released in 2008 on the PSN store in North America and Europe and in March 2009 in Japan. It was co-developed by Shift and Alvion and published by Sony Computer Entertainment worldwide. It was the first game in the series to be a PSN-only game, excluding Asia, where it received a physical release. In 2009, a game titled Ape Escape was announced along with the PlayStation Move. Critics speculated that it was the fourth entry in the series, after Sony's 2006 advertisement. In Q3 2010, PlayStation Move: Ape Escape was officially announced under the party genre, and with a different name for every region. It was released in Japan in December 2010, Asia in January 2011, and the UK and Europe in mid-2012 as a GameStop exclusive. In the US, the game was only made available on the PSN store. After the release of PlayStation Move: Ape Escape, no games were announced in 2012, making it the first year since 2002 that no Ape Escape game had been released and the first year that no game had been announced within each region.

Games

Main series Ape Escape (PlayStation) - June 1999 Ape Escape 2 (PlayStation 2) - July 2002 Ape Escape: On the Loose (PlayStation Portable) - March 2005 Ape Escape 3 (PlayStation 2) - July 2005

Spin-offs Pipo Saru 2001 (PlayStation 2) (Japan only) - July 2001 Saru! Get You! Million Monkeys (PlayStation 2) (Japan only) - July 2006 Saru Get You: Pipo Saru Racer (PlayStation Portable) (Japan only) - December 2006 Saru! Get You! SaruSaru Big Mission (PlayStation Portable) (Japan only) - July 2007 Ape Quest (PlayStation Portable) (released in North America & Europe exclusively on the PlayStation Store and a UMD in Japan only) - January 2008

Party games Ape Escape: Pumped & Primed (PlayStation 2) (Japan & North America only) - July 2004 EyeToy: Monkey Mania (PlayStation 2) (Japan & Europe only) - August 2004 Ape Escape Academy (PlayStation Portable) - December 2004 Ape Academy 2 (PlayStation Portable) (Japan & Europe only) - December 2005 PlayStation Move Ape Escape (PlayStation 3) - December 2010

Guest appearances Monster Rancher 4 Everybody's Golf 4 Ratchet & Clank: Up Your Arsenal Metal Gear Solid 3: Snake Eater Ratchet: Deadlocked LittleBigPlanet PlayStation All-Stars Battle Royale Super Bomberman R: Shiny Edition Astro's Playroom Astro Bot Metal Gear Solid Delta: Snake Eater

Story

Main series A white-haired monkey named Specter obtains a helmet known as the Peak Point Helmet (Pipo Helmet for short), which boosts his intelligence. After equipping an army of monkeys with Pipo Helmets, and using an enhanced helmet for himself, Specter sends his monkey army to take over the world, and Space. The protagonists, equipped with various gadgets, must capture the monkeys and restore order to the world.

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Ape Escape

Start with the simplest possible case. Write down what Ape Escape claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Ape Escape before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Ape Escape ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Ape Escape

In research
Ape Escape appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Ape Escape in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Ape Escape is common in secondary-school and first-year university syllabi. It links to neighbouring topics Ape Escape, Sony Interactive Entertainment franchises, Video game franchises, so understanding it makes those chapters shorter.
In everyday life
Look for Ape Escape outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Ape Escape in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Ape Escape means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Ape Escape out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Ape Escape in simple terms?

Ape Escape is a series of video games developed primarily by Japan Studio and published and owned by Sony Interactive Entertainment. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references.

Why does Ape Escape matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Ape Escape?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Ape Escape.

Tags

  • Ape Escape
  • Sony Interactive Entertainment franchises
  • Video game franchises
  • Video game franchises introduced in 1999
  • Video games adapted into television shows

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