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computer science

Workstation

Workstation is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Workstation rather than just read about it. In short: A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems.

Workstation — main illustration
Workstation — illustration

Key takeaways

  • Workstation belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Workstation to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Workstation from memory before moving on to harder problems.

Reference excerpt

A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term workstation has been used loosely to refer to everything from a mainframe computer terminal to a PC connected to a network, but most commonly refers to the class of hardware offered by several current and defunct companies such as Sun Microsystems, Silicon Graphics, Apollo Computer, DEC, HP, NeXT, and IBM beginning in the 1980s, and powered the 3D computer graphics revolution through the late 1990s. In their heyday, workstations offered higher performance specifications than mainstream personal computers, especially in terms of processing, graphics, memory, and multitasking. Workstations are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulations like computational fluid dynamics, animation, video editing, image editing, medical imaging, image rendering, computational science, generating mathematical plots, and software development. Typically, the form factor is that of a desktop computer, which consists of a high-resolution display, a keyboard, and a mouse at a minimum, but also offers multiple displays, graphics tablets, and 3D mice for manipulating objects and navigating scenes. Workstations were the first segment of the computer market to present advanced accessories, and collaboration tools like videoconferencing. The increasing capabilities of mainstream PCs since the late 1990s have reduced the distinction between PCs and workstations. Typical 1980s and 1990s workstations had expensive proprietary hardware and operating systems to categorically distinguish from standardized PCs; most had RISC-based processors and ran UNIX-based operating systems, but by the early 2000s, workstation offerings shifted to highly commoditized hardware dominated by large PC vendors, such as Dell, HP Inc., and Fujitsu, selling x86-64 systems running Windows or Linux.

History

Origins and development Workstations predate the first personal computer (PC). The first computer that might qualify as a workstation was the IBM 1620, codenamed "CADET", a small scientific computer designed to be used interactively by a single person sitting at the console. It was introduced in 1959. One peculiar feature of this machine was that it lacked any arithmetic circuitry. To perform addition, it required a memory-resident table of decimal addition rules. This reduced the cost of logic circuitry, enabling IBM to make it inexpensive. It was initially rented for $1000 per month. In 1965, the 1620 was succeeded by the IBM 1130 scientific computer. Built into roughly desk-sized cabinets with console typewriters, they could be configured with optional add-on disk drives, printers, and both paper-tape and punch-card I/O. Early workstations were generally dedicated minicomputers, a multiuser system repurposed for a single user. For example, the PDP-8 from Digital Equipment Corporation (DEC), is regarded as the first commercial minicomputer. Workstations have historically been more advanced than contemporary PCs, with more powerful CPU architectures, more advanced graphics, more memory, and multitasking with sophisticated operating systems like Unix. They typically offered networking as a standard capability, long before this became prevalent in personal computing. Because of their minicomputer heritage, workstations since their introduction have supported professional and expensive software such as CAD and graphics design, as opposed to PCs' games and text editors. The Lisp machines developed at MIT in the early 1970s pioneered some workstation principles, as high-performance, networked, single-user systems intended for heavily interactive use. Lisp machines were commercialized beginning in 1980 by companies such as Symbolics, Lisp Machines, Texas Instruments (the TI Explorer), and Xerox (the Interlisp-D workstations). The first computer designed for a single user, with high-resolution graphics (and so a workstation in the modern sense), was the Alto developed at Xerox PARC in 1973. Other early workstations include the Terak 8510/a (1977), Three Rivers PERQ (1979), and the later Xerox Star (1981).

… excerpt ends here. Continue reading the full article.

Illustrations

Workstation: A NeXTcube workstation, the same type on which the World Wide Web was created by Tim Berners-Lee at CERN in Switzerland[1]
A NeXTcube workstation, the same type on which the World Wide Web was created by Tim Berners-Lee at CERN in Switzerland[1]
Workstation: Early Xerox workstation
Early Xerox workstation
Workstation: HP 9000 model 425 workstation running HP-UX 9 and Visual User Environment (VUE)
HP 9000 model 425 workstation running HP-UX 9 and Visual User Environment (VUE)
Workstation: HP 9000 model 735 running HP-UX and the Common Desktop Environment (CDE)
HP 9000 model 735 running HP-UX and the Common Desktop Environment (CDE)
Workstation: A NeXTstation graphics workstation from 1990
A NeXTstation graphics workstation from 1990

Worked examples

Example 1 — a first encounter with Workstation

Start with the simplest possible case. Write down what Workstation claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Workstation before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Workstation ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Workstation

In research
Workstation appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Workstation in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Workstation is common in secondary-school and first-year university syllabi. It links to neighbouring topics American inventions, Business computing, Classes of computers, so understanding it makes those chapters shorter.
In everyday life
Look for Workstation outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Workstation in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Workstation means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Workstation out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Workstation in simple terms?

A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems.

Why does Workstation matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Workstation?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Workstation.

Tags

  • American inventions
  • Business computing
  • Classes of computers
  • Computer workstations

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