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WowWee

WowWee is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand WowWee rather than just read about it. In short: WowWee Group Limited is a privately held, Hong Kong–based Canadian consumer technology company. History Initially from Canada, the two founding brothers (Richard and Peter Yanofsky) moved to Hong Kong to form the company in 1982, as an independent research & development and manufacturing outfit.

Key takeaways

  • WowWee belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect WowWee to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of WowWee from memory before moving on to harder problems.

Reference excerpt

WowWee Group Limited is a privately held, Hong Kong–based Canadian consumer technology company.

History Initially from Canada, the two founding brothers (Richard and Peter Yanofsky) moved to Hong Kong to form the company in 1982, as an independent research & development and manufacturing outfit. As an OEM seller, they produced products such as the Power Rangers Power Gloves and the Talking Tots dolls. In 1987, the company changed focus, building and marketing toys under their own brand in response to a fall in OEM orders. In 1999, they produced new products including a robotic dog (MegaByte), T-Rex, and the Animaltronics and Dinotronics lines of remote control animals. In 1998 the company was purchased by Hasbro.

Under Hasbro Shortly before the Hasbro sale, Peter Yanofsky reportedly caught physicist/roboticist Mark Tilden on the Discovery Channel, and soon hired him as a consultant. Initially Tilden worked part-time with WowWee while he continued his work with the Los Alamos National Laboratory, but in 2001, Tilden joined the company full-time. One of his first products with WowWee was the B.I.O. Bug, released in 2001. Unfortunately, while sales were doing well, they weren't as strong as either WowWee or Hasbro would have liked. In part this has been attributed to the after-effects of 9/11 and the anthrax attacks, while Tilden has also expressed disappointment with some of the limitations placed on the product design by Hasbro. After moving to WowWee full-time in 2001, Tilden focused his attention on developing Robosapien. While Tilden was developing Robosapien, Hasbro canceled the project several times, leading Yanofsky to negotiate out of the contract in 2003. Robosapien was released in 2004, and over 1.5 million were reportedly sold in the first five months of sale. Robosapien was the first commercially available biomorphic robot, and the first to integrate personality-like features. Tilden continued to develop the line with the Robosapien V2 (released in 2005), which added functionality like speech capability; RS Media robot (released in 2006), which included user-created functions, and Roboreptile (also in 2006). The Roboquad a four-legged robot (released in 2007); the RS Tri-Bot, a three-wheeled robot (released in summer 2008),. In 2007, working with inventor Sean Frawley, WowWee released the FlyTech Dragonfly – a remote control flying ornithopter. The Dragonfly was named as one of the inventions of the year by Time in 2007. The success of the Dragonfly led to other flying toys, such as the Bladestar (a remote controlled helicopter) and the Butterfly (a wind-up ornithopter aimed at younger children).

Under Optimal Group On September 27, 2007, the publicly traded Optimal Group announced they had entered into a purchase agreement to acquire WowWee Ltd, which they completed in November of that year. At the 2008 CES, several new products (including the Rovio and Femisapien) were announced with their estimated release dates and prices.

Private again; Fingerlings & Avastars In 2010, the management of WowWee entered into a support agreement with Optimal Group, and took the company private again. In 2014, a new product, MiP, was released. It won more than 10 Tech and Toy awards, including the Toy Industry Associations’ 2015 TOTY award for Innovative Toy of the Year. MiP was also named "Innovative Toy of the Year" at the National Robotics Week. At the 2015 CES, WowWee announced products including MiPosaur and REV. In 2017, the company employed about 100 people. For the 2017 Christmas season, it introduced, through a series of viral promotions on social media, a product called Fingerlings. The tiny robots, in the shape of monkeys, sloths and unicorns, became one of the most popular toys of the season. Some shoppers complained that they were sold fake Fingerlings on Amazon and Walmart's websites. In 2018, WowWee followed up the success with large interactive plush Fingerlings in the Fingerlings Hugs series. In 2022, WowWee formed a partnership with the Roblox development group Gamefam to launch the Avastars line of dolls.

2010 lawsuit On November 23, 2010, Engadget revealed that WowWee and a number of retailers were being sued for trademark infringement by Gibson Guitar Corporation for unlawfully using the shapes of the bodies and headstocks of Gibson's signature guitars in their Paper Jamz line of battery operated toy guitars. WowWee denied any wrongdoing and asserted that the shapes Gibson claimed as trademarks were generic and therefore could not function as trademarks. On November 24, 2010, the court denied Gibson's request for a temporary restraining order, but on December 22, 2010, granted Gibson's motion for a preliminary injunction. The case was later settled, with WowWee paying Gibson an undisclosed amount for licensing the likeness of Gibson guitars, according to Gibson CEO, Henry Juszkiewicz.

2022 lawsuit On August 3, 2022, the video game company Roblox Corporation sued WowWee due to the Avastars line of toys. Roblox claimed that the Avastars' designs were too similar to that of a classic Roblox avatar.

References

External links

Official website RoboCommunity – The official WowWee Robotics user community

Shows and Movies In the film CJ7, the robotic toy CJ1, is probably based on the design of Robopet.

Worked examples

Example 1 — a first encounter with WowWee

Start with the simplest possible case. Write down what WowWee claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to WowWee before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about WowWee ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of WowWee

In research
WowWee appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses WowWee in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
WowWee is common in secondary-school and first-year university syllabi. It links to neighbouring topics Companies established in 1988, Toy companies of Canada, Toy companies of Hong Kong, so understanding it makes those chapters shorter.
In everyday life
Look for WowWee outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study WowWee in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what WowWee means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain WowWee out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is WowWee in simple terms?

WowWee Group Limited is a privately held, Hong Kong–based Canadian consumer technology company. History Initially from Canada, the two founding brothers (Richard and Peter Yanofsky) moved to Hong Kong to form the company in 1982, as an independent research & development and manufacturing outfit.

Why does WowWee matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study WowWee?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on WowWee.

Tags

  • Companies established in 1988
  • Toy companies of Canada
  • Toy companies of Hong Kong
  • WowWee

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